Jump to content

[WIP] Wukin and Wukang monster guide


Recommended Posts

The article is based on Arkaw articles from Ush server.

I translated it via Google Translate, so might have a few mistakes.

Based on:

https://www.dofuspourlesnoobs.com/souvenir-d-imagiro.html

https://www.dofuspourlesnoobs.com/memoire-d-orukam.html


The dimension of Wukin and Wukang is divided into two areas:
The Kingdom of Paper.
The Kingdom of Ink.
 
When a monster gets to 10% HP it will summon an opposite dimension enemy.

It's called "Lotus" state - monster goes invuln and passes turns and we have 3 turns to kill the summon.

If we fail to do this the monster will kill the summon and get back on it's feet and we have to do the process again (10% hp etc.).

 

The summon is summoned top-right cell from the monster.
If the cell is taken, it follows a clockwise pattern.

 

The summon has to be killed before summoner 4th invulnerability turn.
The monster gets healed 25% on 2nd invuln turn and 50% on 3nd invuln turn,
so when it's full hp or near to - the summon needs to die this turn.

 

Here is how “Lotus” form looks like:

Mémoire d'OrukamSouvenir d'Imagiro

 

 

Mobs are listed in pairs - if a mob goes "Lotus" it summons the opposite color mob.

 

Dungeon mobs

Imafugo and Fugokam

imafugo.pngfugokam.png

 

dj18-imafugo_orig.png

 

Hadaka Matsuri  
Deal damage (1 turn) to all allies in combat based on their percentage of HP.

The less HP Imafugo has, the less damage it deals to its allies.

If the Imafugo has between 80% and 100% of its HP it gives 100 damage,

if less than 80% it gives 80 damage, if less than 60% it gives 60 damage,

if less than 40% it gives 40 damage, if less than 20% it gives 20 damage.

 

 Go-o Hanmā  
Inflicts 550 fire damage in a square area of size 1 the imafugo and allies in the area gain 50 MP dodge for 1 turn.

Cast linear only up to 3PO (cast once per turn).

dj18-go-o-hanma_orig.png

 

 Creative Inspiration  
Inflicts 450 fire damage, removes 3 dodgeable AP (1 turn), and attracts the target 4 cells.

Allies with 2 range or less of the Imafugo gain 3AP.

Cast linear only up to 5 range (cast twice per turn).

dj18-inspiration-creatrice_orig.png

 

 Resshō No Kiba  

Inflicts 400 fire damage while stealing life and allies in front of the target and gains 20% melee damage for 1 turn.

Can only be cast with hitting (cast twice per turn).

dj18-ressho-no-kiba_orig.png

 

 

dj19-fugokam_orig.png

 

Kyogen 

The Fugokam gains fixed damage at the start of each turn for 1 turn.

If the Fugokam has between 80% and 100% HP then it gains 50 damage,

if it has less than 80% HP it gains 100 damage, if it has less than 60% it gains 150 damage,

if less than 40 % he gains 200 damage, if less than 20% he gains 250 damage.

 

 Kiba O Kikisaku 

Inflicts 700 fire damage while stealing life and grants 25% ranged damage for 1 turn to allies at 2 range or less.

Cast up to 8 range (cast once per turn).

dj19-kiba-o-kikisaku_orig.png

 

 Sangaku Hanmā 

Inflicts 350 fire damage in size cross zone 1.

Allies in the zone gain 2 range (1 turn).

Cast up to 10 range (cast twice per turn).

dj19-sangaku-hanma_orig.png

 

 Artistic Breath 

Inflicts 550 fire damage, pushes the target back 3 squares and removes 1 MP for 1 turn.

In addition, the spell gives 1 MP (1 turn) to allies who are 2 range or less from the Fugokam.

Cast linear only up to 6 range (cast once per turn).

dj19-souffle-artistique_orig.png

 

Area mobs

Imetsu and Tsunam

imetsu.pngtsunam.png

 

dj18-imetsu_orig.png

 

Dengaku 

Gain 16 range for 1 turn in turn 1,

8 range in turn 2,

4 range in turn 3,

2 range in turn 4,

1 range in turn 5 (infinite).

 

 Miura's Trap 

Summons a size 1 trap that deals 250 water damage and applies gravity to the target for 1 turn.

Cast up to 8 range (cast once per turn).

dj18-piege-de-miura_orig.png

 

 Shidekami 

Inflicts 500 water damage, attracts 2 squares and removes 2 dodgeable AP for one turn.

Cast linear only up to 8 range (cast twice per turn).

dj18-shidekami_orig.png

 

 Sonobe 

Inflicts 400 water damage and the caster teleports symmetrically to its target.

Cast linear only up to 2 range (cast twice per turn).

dj18-sonobe_orig.png

 

 

dj19-tsunam_orig.png

 

Sarugaku 

Gain 1MP in turn 1,

2MP in turn 2,

4MP in turn 3,

6MP in turn 4,

8MP in turn 5 (each boost only lasts for one turn, the boost of turn 5 remains infinitely).

 

 Chôjû Giga 

The Tsunam summons a circle area glyph of size 2.

This glyph applies the "unlockable" state to enemies inside it and inflicts 450 water damage when an enemy passes through it.

Cast up to 2 range.

dj19-choju-giga_orig.png

 

 Kagura 

Inflicts 350 water damage and swaps space with the target.

Cast up to 4 range (cast 4 times per turn).

dj19-kagura_orig.png

 

 Ink Pearl 

Inflicts 400 water damage, pushes the target back 3 cells and removes 2 range for 1 turn.

Cast linear only up to 6 range without line of sight (cast twice per turn).

dj19-perle-d-encre_orig.png

 

 

Imiyama and Mambram

imiyama.pngmabram.png

 

dj18-imiyama_orig.png

 

White woods 

Summons an Imikaminokin (static summon) that has 1100 HP to the nearest ally's cell.

The Imiyama also gains at the start of his turn a bonus to the healing received which depends on his percentage of HP:

100% if he has more than 80% HP,

70% if more than 60% HP,

40% if more than 40% HP,

20% if more than 20% HP

and 10% if less than 20% HP.

 

Kusudama 

Heals the target for 300 and also heals them for around 300 HP each turn for 2 turns.

Cast up to 9 range (cast once per turn).

dj18-kusudama_orig.png

 

 Legend of the Thousand Cygrues (omni) 

Hit 100 in all elements except neutral in a size 3 cone area, allies in the area are healed for 300 and gain 40 dodge for 1 turn.

Cast linear only up to 5 range (cast once per turn).

dj18-legende-des-mille-cygrues_orig.png

 

 Paper Brambles (omni) 

Deals 100 damage in all elements except neutral to the target.

If the target is healed, the caster of the heal loses 3 dodgeable MP for 1 turn.

Cast up to 11 range (cast twice per turn).

dj18-ronces-de-papier_orig.png

 

 

dj19-mabram_orig.png

 

Black Forest

The Mabram summons a kinkutsubram (an unmovable tree that has 1100 HP) in front of the nearest enemy.

The Mabram also gains at the start of his turn a bonus to the healing received which depends on his percentage of HP:

10% if he has more than 80% HP,

20% if more than 60% HP,

40% if more than 40% HP,

70% if more than 20% HP

and 100% if less than 20% HP.

 

 Song of the Great Stag (omni) 

Rush to the target and push it back 4 squares.

Inflicts damage in every element except neutral and heals the Mabram for 15% of its health.

The spell can be used on a Kinkutsubram, the targeted Kinkutsubram will be killed.

Cast linear only up to 6 range (cast once per turn).

dj19-chant-du-grand-cerf_orig.png

 

 Butterfly Entracte (effect? interlude? intermission?) (omni) 

Inflicts 100 damage in each element except neutral

and also applies a state to the target which with each attack the target takes the attacker regenerates for 20% of the damage dealt.

Cast up to 6 range (cast twice per turn).

dj19-entracte-aux-papillons_orig.png

 

 

Imorok and Rokoram

imorok.pngrokoram.png

 

dj18-imorok_orig.png

 

Pure Land 

The Imorok gains 50% of his vitality in shield for a turn on turn 1,

40% on turn 2,

30% on turn 3,

20% on turn 4

and 10% on turn 5.

From turn 5 the Imorok will gain 10% of his vitality as a shield each turn.

 

Tessellation 

Sacrifices all allies in a size 3 circle area.

Cast up to 1 range (area of 4 cells).

dj18-tessellation_orig.png

 

 Paper Drop 

Inflicts 350 earth damage and removes 200 power for 1 turn.

Cast up to 5 range without line of sight (cast twice per turn).

dj18-chute-de-papier_orig.png

 

 Valley Fold 

The Imorok jumps to the target square, inflicting 300 earth damage in a size 3 aoe square area and attracting targets in the area towards the caster.

Cast up to 3 range (2-turn cooldown).

dj18-pli-de-la-vallee_orig.png

 

 

dj19-rokoram_orig.png

 

Blotter 

The Rokoram gains 10% of its vitality in shield points on turn 1 for 1 turn,

20% on turn 2,

30% on turn 3,

40% on turn 4

and 50% on turn 5.

From turn 5 the Rokoram will gain 50% of its life as a shield each turn.

 

Gakuya 

Applies 10% of the mob's life in shield (15% in crit) and 35 in dodge (50 in crit) for 2 turns on an ally.

Cast from 4 to 10 range without line of sight.

dj19-gakuya_orig.png

 

 Coiling 

Deals 500 earth damage in a size 3 cells linear and removes 75 damage (130 crit) for 1 turn.

Cast linear up to 8 range (cast twice per turn).

dj19-encroulement_orig.png

 

 Fold of the Mountain 

Summons a glyph in a circle area of size 3 but with a minimum size of 2,

which inflicts 300 earth damage each time you enter it and which remains 2 turns.

Cast linear from 2 to 5 range (3 turns cooldown).

dj19-pli-de-la-montagne_orig.png

 

 

Imushin and Shinlam

imushin.pngshinlam.png

 

dj18-imushin_orig.png

 

Bunraku 

Gain 100% damage on turn 1 (for 1 turn),

80% on turn 2,

60% on turn 3,

40% on turn 4,

20% on turn 5 (infinite).


 Aerogami 

Inflicts 400 air damage and attract to the target.

Cast linear from 3 to 7 range.
dj18-aerogami_orig.png

 

 Oriken 

Inflicts 500 air damage and reduces healing received by 50% in ring size 3 area.

Cast up to 3 range.

dj18-oriken_orig.png


 Shikigami No Mai 

Inflicts 500 air damage in close combat.

dj18-shikigami-no-mai_orig.png

 

 

dj19-shinlam_orig.png

 

Kabuki 

Increase Shinlam damage by 5% turn 1,

10% turn 2 for 3 turns,

30% turn 3 for 6 turns,

65% on turn 4 for 7 turns,

then on turn 5 it launches a buff that will increase his damage by 100% (infinite) for 4 turns. (bugged?)

 

 Encrépulsion 

Applies an air poison to the target which inflicts 300 air damage for 2 turns and pushes the caster back X spaces (spell bugged in beta).

Cast linear up to 2 range.

dj19-encrepulsion_orig.png

 

 Black Blades 

Deals 350 air damage to the target.

Cast between 4 to 8 range (cast twice per turn).

dj19-lames-noires_orig.png

 

 Shurigami   

Inflicts 400 air damage and applies 5% Erosion (10% in crit) for 2 turns in line 7 area.

Cast only at 1 range (cast twice per turn).

dj19-shurigami_orig.png

 

Edited by Horxy
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
  • Create New...