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Khai

KOLOSSIUM: A FEW ADJUSTMENTS

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As we prepare to let players run wild on Temporis, this patch is a perfect occasion for us to make a few changes relating to the Kolossium.

 

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Here's a list of the modifications that will be made to the Kolossium starting with update 2.55. 

  

New ceremonial reward 

A new skeletal pet has been added to reward our most persistent players.  

 

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You'll have to collect 100,000 Kolossokens to unlock this new pet. 

  

League and rating are both reset when changing classes. 

From now on, when a character uses the class change service, it will reset both their rating AND their league. 

Therefore, the character will have to start over with their progression, which also means going through placement matches again.

This change should correct the many inconsistencies that have tarnished the rankings and progression system for several seasons now.

The biggest consequences will affect the mechanics of matchmaking. The appropriateness of the fights offered to players should be greatly improved.

 

End-of-season reward keeps the highest league reached. 

The previous change, which reinitializes a character's rating and league, is accompanied by another modification: to determine the end-of-season rewards for a character who has used the class change service, we will use the highest league they reached during this season, even if their highest ranking was achieved before the class change.
 

The leaderboard is cleaned up after class change and negative rating

Certain information in the leaderboard could sometimes be displayed incorrectly after a class change. Changes are now correctly reflected in the leaderboard.

Edited by Khai
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" Life is about makin' mistakes.
It's also about tryna be great."

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Have they really not made any significant changes on the "latest" Dofus for 2 years? These patch notes are funny to look at. They better be porting the damn game to a 21st century engine.

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