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Rob

General class advice thread!

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Just started playing again but i have started over with a solo enu. A lot has changed and im not sure what element to head towards as i progress. I'll mainly be doing PvP kolo and messing around with achieves/dungeons. I dont really want to be a full mp red bot and want a higher damage build. Any advice would be appreciated ?

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Early game you're quite limited with your spells, especially for PvP. Here I'd stick to chance since you can use SoJ (-3mp now) which is pretty nice. Strength spells are underwhelming for the AP cost apart from mound, but I've often found that very situational anyway. Int is only really worthwhile if you need to use a healing weapon.

 

Once you get over to 170 I'd thoroughly recommend Agi for PvP so you can spam the shit out of Loafylactic. Agi isn't terrible for PvM either but staying chance is still superior with SoJ. If you have the kamas then go for two sets; you can hot change your characteristics with the custom set interface now so multiple builds is completely viable. 

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leveled a hupper on a whim  

what's a good build for pvm? and what's good for pvp? str/int is the best damage-wise, right?  

 

also kind of a different question, as I haven't been playing much this past year, do people use Fit of Rage over wrath?

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5 minutes ago, Satsuki said:

leveled a hupper on a whim  

what's a good build for pvm? and what's good for pvp? str/int is the best damage-wise, right?  

 

also kind of a different question, as I haven't been playing much this past year, do people use Fit of Rage over wrath?

 

Cha/Agi or one of that elements was always a good PvP hupper. In PvM I would probably go Int/Agi with Strange Wand and high critical damage base. It will deal nice damage with good heals from spells. 

 

About Iop... probably you want this class for PvM, so Wrath will be better here.

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