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Official website: https://waven-game.com/en TABLE OF CONTENTS Links to different posts in this thread about official information regarding Waven Ideas/Objectives, Mechanics and Images. (November 27th, 2016) (Scroll down below the Table of Contents) Artwork. (December 23rd, 2016) WIP Video. (September 1st, 2017) World and Lore. (September 21st, 2017) Characters, Combat and Items. (September 27th, 2017) Q&A. (October 1st, 2017) Wakfu Gauge. (October 5th, 2017) Exploration, Bonta Area and NPCs. (October 13th, 2017)
Before you dive in oysters and chocolate, let's briefly review the year 2016. Tot also takes the opportunity to give you a brief overview of 2017. In short, because all the details will be given to you in Gamakna! Good evening everyone, I hope you are well and that you are already planning to enjoy the end of the year. First of all, I would like to apologize for one thing: we promised you more communication and exchanges and I know that in recent months we have not fulfilled our commitments. The reasons are as many as the projects we have to manage, but in reality
As you already know, after two seasons and three special episodes, the WAKFU series is back for a third season. We're on the right track to thrill you with visual delights and stories that warm your heart, but there's still a long way to go. As usual, we've been looking for a solution that's a little more off the beaten track... Fully financing an animation project without compromise is a real struggle. Finding the right partners, discussing with them, trying to convince them and tempering the changes they would like to make takes time. O