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About Angelzeven

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    Gobball Warchief
  • Birthday 12/04/1990

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  1. why ankama keep focusing on this useless crap..
  2. i'm so happy right now XD and, yes, they should give to every new account a "bonus" like a "week free of sub" to test the game to every new player, or add more and more "free sunday dofus", but the main problem is that there isn't a lot of new player at the same time. so when a new guy start dofus it really feels alone..
  3. the infinite reset is actually a very very very usefull thing for a guy like me who change build a lot..loooot.... still i would like ankama to introduce a free reset like the spell one (doable everywere at any time) but this is still epic. expanding new free areas sound good.. little step on the right direction to a allwordfreegame...hopefully soon...
  4. i think he was talking January 2018, so 100.000 account in 2 months is really big.. they really need to adapt to the market and make the game ftp.. at least like wakfu... (ftp, sub only for extra stuff like exp, drop, consumable, esterior things.. and another sub for the "hero system" plus a lot of stuff that a player can buy with euro/ogrin) but they need to stop wasting money on frivulous things and focus on making dofus ftp... i think a lot of player would retourn and play more relaxing without thinking or working only for the sub....
  5. don't like this... i would prefer if they focus on the main game and bring the "free to play" there... this "new game" with only dj, no pvp, no trades.. and maybe quest? sound just a "test server" i love pvm, i love quest, but i also like kolo 3vs3 and fight perce 5vs5 with friends... but this? nope... the should focus on making dofus better and free... not always try to create new game with the money they gain from dofus and then waste all of them..
  6. 60 second if you don't move at all once you enter/log in a new map
  7. i hope next one is a xelor variant! can't wait
  8. those variants look epic, finally after almost 2 year break i'm excited!
  9. all those thing should be done in dofus not in a new game... i mean... right now! let's hope something similar might be in the dicember spell update..
  10. ehm... you didn't log at all in the past 2 years? because if i remember right ankama deleted all the account that hadn't log for the past 2 year when they merge all the servers..
  11. there will be not a november devblog the 2.38 is already on since the 2 of november with no change, just minor fixed bug all of this is the 2.39 live the 8th of december
  12. no changelog, is just a test i'm randomly doing if i put the 3 arpooners in a way that, linked to they iniziative, they see 6 different mob in a range medium ( guess 1-6-8..) they didn't break if a mob (already attacked by another arpooner) puts in a way that the arpoon don't see 2 mob (los) they break every time. maybe i just disperately see things XD but, with this metod, usually on t3 i have max 1 arpooner broke
  13. new info tested by me XD the arpoons disable every time they didn't hit 2 mob in the same turn, plus if an arpoon has hit a mob the other arpoons can't hit it. so you need to place the 3 arpoons in a way they hit 2 mob every time and at the same time leave enough mob to the others 2 right now I still don't understand what breaks the tattics or the guardians...
  14. Yep tested today, kill ebony muldo in t3, cast spell, and i ended the fight on t5 The ebony muldo was successful captured
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