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Everything posted by Kameghan

  1. Thanks a lot guys! This is super helpful! :D I also saw they have some pushback spell(s)? Should I worry about that?
  2. You obtained "Grouillot's Ring". You obtained "Grute's Sword".
  3. When I said as much as, I didn't mean that class needs a lot of that stat. It just needs a certain amount that might be the same as the new class or not. :P If this way is harder, just forget about the other classes. But I really mean the average Huppermage. If you can tell how much of these stats each build might want that would be better, but I thought it would be too much work to ask.
  4. I need to add Huppermages to Dofus Fashionista, but I haven't played with them yet, so I'd like to ask for your help. I basically need to know how much of the following stats a huppermage needs: Vitality, Range, % and linear resists, Lock, Dodge, Initiative, AP/MP reduction, Summons, Pushback Damage, Heals. It might be easier to compare them to other classes. Do they need as much Vitality as an Osa? As much lock as a Sacrier? As much heals as a Fog? Also, what do you think is a reasonable AP/MP/Range setup for them at level 200? I mean, one that works but is not 12/6/6?
  5. The site was actually down for three hours, I only realized because of the message. It is back up. Thanks for pointing it out.
  6. We updated the site yesterday and we did exactly that. Thanks for the input! Thanks! I'll keep that in mind if we need more help! ^_^
  7. We are currently traveling on vacation, so we won't have time to update the site for 2.27 on time. :( Good to know, we will fix that!
  8. I got a buggy hunt haha It won't let me set a marker here because there is one already there. Do you know where I can report this? Edit: I did have the wrong crate, now I don't even know if this was supposed to happen or not lol
  9. The spells are still in French, but they are there ^^'
  10. From the 2.26 changelog: The message displayed for sales offline displays correctly in the chat interface when the "Information" channel is not active. I guess they are refering to your suggestion/bug?
  11. It's because of all the unexpected traffic. :mellow: We just changed to an even larger server. It should be faster again.
  12. I used this strategy a few times too, although my iop wasn't as good/buffed. Xelor can roll on turns (1 and 9) or (2 and 10), so you can hit two turns for sure. Also, as nyroc said, sometimes its easy to find him. On those turns we made sure no one but iop hit it also. We basically had xelor + iop + a bunch of supporters, either to vuln him or to buff iop.
  13. If you got 350int/166 wis as base stats, you need an int set to progress. Try to get at least 700 int (counting base + set).
  14. Oops! We really forgot about that one. We are gonna add it within the next week. A lot of people are asking for this. We are definitely doing it as well, so you can expect to see it soon. x)
  15. Thanks! The sliders come set for you class and build, but they are there in case you want, say, more vitality than other people, or less initiative, or any other customization you might want to do. I usually only change them after running once and thinking 'Hey, I'd really like some more int here' - so I go back to wizard and raise the Intelligence slider.
  16. Ah well, level 192, 12/5, 1/2 crits and no turq... I guess you will really get some weird stuff xD
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