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Ensure you are aware of and follow your nation's guidance regarding coronavirus (COVID-19). Act responsibly and avoid unnecessary social interaction. Your actions may endanger the lives of those at risk. 


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Cadderly last won the day on March 22

Cadderly had the most liked content!

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About Cadderly

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    Wa Wabbit
  • Birthday 11/27/1977

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    10% cool / 90% lame

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  1. I believe the 2.0 AHK script auto selects the window of the current turn, so the order of the windows don't matter. I don't play on 2.0 any longer, so I'm not sure if this is still the case, but I know it used to. Also, people use "windows tabs" as a container. With that, each dofus client is in a tab that you can reorder.
  2. Not a simple way at this time. The "flash" of the window was what allowed the ahk scripters to hook into that. 1.x does not flash. I think there was a guy that used the character preview animation and somehow captured that, but it was pretty complex.
  3. If the chatter on the french forum is accurate + the decline of the 1.x wiki searches are an indicator, it's on a decline now. Some french are saying that the merger needs to happen now because the servers are dying. People are tired of waiting for the merger (mounts/houses/etc..). Now Eratz is still busy for sure and there are servers that still seem busy (Algathe). If anybody were to start retro "now", I would encourage them to team up with the Under the Edge guild on Henual. Those guys continue to stick to it and have for years.
  4. That's an expensive, tough gear build out! Grats!
  5. Nice! I thought about doing an agi sram as well. I had one in the original dofus 1 and really liked it. Agi double is awesome. Fear is awesome. Doesn't it suck that at level 121, you still have to wear level 80-105 gear just to get the agi/crits?
  6. Here's a discord invite for the under the edge guild (henual, eratz, and algathe).  Lot of long-time players there: https://discord.gg/qgtqbA

  7. Most English players have coalesced on Algathe. Henual also has a strong pocket of legacy English players including Youbutsu and others from that era.
  8. Wow sucks for those affected. Just goes to show you never really know an "online person". Can be charismatic. Come across fun and playful. Nope.
  9. I hate to admit it, but I kinda missed this type of Imps dialogue Kept things poppin' around here
  10. They just have to compare the size of the compiled flash file (or supporting files) when the game loads against the server record of those file(s). Any modification of any graphic or the main flash file will cause the file to have a different size or signature vs. the official record. If there's a difference, the client would send a message back to their database with your account info and a record of what's different. That's all they'd have to do to know you are playing with something modified. Now are they doing that? I can't speak to that.
  11. Sadly, to breed in public paddocks, you need two accounts
  12. On crit: https://129dofus.fandom.com/wiki/Ghostly_Shovel
  13. Not sure what section to put this, but there is a dedicated 1.29 wiki located here: https://129dofus.fandom.com/wiki/Home 2,955 articles and tracking between 6-9,000/views per day as of late. Contributors are very much appreciated.
  14. I've always argued the reason I multi in one word "flexibility". I want the flexibility to log off in the middle of a dungeon and log right back to where I left off later. I want to log off in the middle of a hunt and log right back to it later. I want to make it 3/4 of the way to cawwot castle and log back on later. If I have 2-3-4-5 people that are grouped with me, I can ruin their game day plans, and I don't want to do that. I'm all for a single account guild or experience and support it, but it just doesn't work for my life where I get an hour here or an hour there to play. So I will continue to multi and always will. I really like the idea of having 4 accounts and teaming up with 1 friend with 4 accounts, but that doesn't seem to happen. I know this is a crazy idea, but the only way that I could see this game working for solo accounts is being able to teleport to any map at any time. This way, if one person leaves, you can come right back later. I don't see any other way to make it work unless every player has hours and hours of time to commit to one "run" of something. That's not realistic.
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