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Dev Chat

#1 User is offline   kingothe 

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Posted 08 February 2008 - 02:04 PM

Hi guys, I just recieved a email from a mmorpg site.
http://www.mmorpg.co...EWS=9901&bhcp=1

whats going to happen is you can discuss The hardcore server with the devs and mmorpg.com :P

Quote

On Sunday, February 10th, join MMORPG.com and the Dofus development team to discuss their Hardcore server, where MMO permadeath is a reality! The event starts at 1pm EST in the MMORPG.com Live Chatroom. Bring a question, bring a friend! After the chat, be sure to stick around for Dofus and other MMORPG discussion.

Users can also connect via any IRC client, to server irc.coldfront.net. The chat will take place in #mmorpg.


Just thought one of ya might be intrested :D
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#2 User is offline   LeSpamo 

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Posted 10 February 2008 - 03:04 AM

I'll be there. (I'm already on the IRC server.)

View PostMack, on Aug 6 2009, 03:08 AM, said:

Someone write who can't English very well or is learning to write shouldn't be publishing reviews for games.


When one person suffers from a delusion it is called insanity
When most of the world suffers from a delusion it is called religion.
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#3 User is offline   Wish 

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Posted 10 February 2008 - 10:25 AM

Okay, the chat has started! I'm going to try to add my log to this post as it progresses, so if you can't get on the IRC, refresh. :P

[12:59] * MMORPG_Taera sets mode: +m
[13:00] <MMORPG_Taera> Greetings and welcome to MMORPG.com's Live Chat on irc.coldfront.net! I'm your host, MMORPG.com's community manager Laura "Taera" Genender. Joining us today is the DOFUS team!
[13:00] <MMORPG_Taera> Our guests will do their best to answer as many questions as possible, but due to limited time and a high volume of inquiries, they may not be able to answer every single one. Users are limited to one question at a time, and you will be notified if your question is rejected or discarded.
[13:00] <MMORPG_Taera> To submit your question, please /msg MMORPGBot yourquestionhere
[13:00] * MMORPG_Taera sets topic to 'Welcome to the MMORPG.com Live Chat! || /msg MMORPGBot yourquestionhere'
[13:01] <MMORPG_Taera> Now it's time for introductions! Feel free to start sending your questions to MMORPGBot while our guests introduce themselves!
[13:01] <[DOFUS]_wajaja> hey gius nice to see you all here thanks for coming
[13:01] <[DOFUS]_wajaja> guys
[13:02] <[DOFUS]_wajaja> technical and game design aspects
[13:02] <[DOFUS]_wajaja> I'm in charge of marketing and community management for international aspects
[13:03] <[DOFUS]_wajaja> we're quite happy to answer your questions tonight
[13:03] <[DOFUS]_wajaja> and we appreciate your support
[13:04] <[DOFUS]_lichen> [DOFUS]_wajaja will translate quite everything for me, I don't speak english very well
[13:05] <MMORPG_Taera> To submit a question please /msg mmorpgbot yourquestionhere
[13:05] <MMORPG_Taera> Sending me questions will get you NOWHERE!
[13:05] <MMORPGBot> [mod]vipirblood asks, "when is the server"
[13:06] <[DOFUS]_wajaja> the server is planned for May, we are now working on the disconnect / reconnect system to avoid unnecessary deaths
[13:07] <MMORPGBot> doofusdude asks, "Will aggressions be limited to Bontarian and Brakmarian only, with no neutral aggressions?"
[13:07] <[DOFUS]_wajaja> agression rules will be the same as on the current servers
[13:08] <[DOFUS]_wajaja> a neutral player wont be able to attack another neutral player
[13:08] <[DOFUS]_wajaja> an aligned player will be able to attack a neutral player
[13:10] <MMORPGBot> rollthedice asks, "wouldnt a death reset system b better then permanent death?"
[13:10] <[DOFUS]_wajaja> death characters can be restarted to lvl 1
[13:10] <[DOFUS]_wajaja> dead
[13:11] <[DOFUS]_wajaja> its like a reset, they dont disappear into oblivion or anything
[13:11] <[DOFUS]_wajaja> but their equipment, xp and levels will be lost of course
[13:12] <MMORPGBot> hardcorepvper asks, "The question on everyone's mind: When is Heroic sever coming out and what is hindering its release?"
[13:12] <[DOFUS]_wajaja> the server is planned for May, we are now working on the disconnect / reconnect system to avoid unnecessary deaths
[13:13] <[DOFUS]_wajaja> we do not want your characters to die for nothing just because you lost connection
[13:13] <[DOFUS]_wajaja> that would not really be fair would it
[13:15] <MMORPGBot> kill-alot asks, "if you transfer an account to heroic server, can you transfer back if you dont like it?"
[13:15] <[DOFUS]_wajaja> we do not plan to have characters transfered to the heroic server
[13:15] <[DOFUS]_wajaja> all characters will have to be new ones
[13:15] <[DOFUS]_wajaja> you can create up to 5 characters on a dofus account
[13:17] <MMORPGBot> elspamo asks, "Will your character die permantly if you lose an aggression?"
[13:18] <[DOFUS]_wajaja> well yes, unfortunately, permanent death is the point of the whole server!
[13:19] <MMORPG_Taera> To ask a question, please /msg MMORPGBot yourquestionhere
[13:19] <MMORPG_Taera> NOTE: if your question is deleted, it's either A. off topic (our topic today is the hardcore PVP server) or B. already been asked by someone else, and waiting in the question queue!
[13:19] <MMORPGBot> franz asks, "Will there be any Legendary Equipment and/or items within the game?"
[13:20] <[DOFUS]_wajaja> we do not plan to have specific items for the heroic server now, but there might be secret rewards later
[13:21] <MMORPGBot> gunnraptor asks, "Since you supposedly die permanantly on the Heroic Server, what happens if you die due to a quest, such as the level 20 alignment quests for both Bonta and Brakmar?"
[13:21] <[DOFUS]_wajaja> such quests will be modified so that
the character does not have to die
[13:23] <MMORPGBot> durden asks, "How will this server appeal to new players, if at all?"
[13:24] <[DOFUS]_wajaja> it will probably appeal players who are into PVP a lot
[13:25] <[DOFUS]_wajaja> we think it would be a good experience for players who are bored from the quietness of some other mmo's
[13:25] <MMORPGBot> garnelaf asks, "Why did you decide to implement a server with permanent death?"
[13:26] <[DOFUS]_wajaja> we want to create tension, adrenaline, we want players to feel alive as they play
[13:29] <MMORPGBot> fosjam asks, "will the servers be sorted to be able to determine between connection problems when losing a fight?"
[13:30] <[DOFUS]_wajaja> yes, our teams are intensively working on that system to prevent unnecessary deaths
[13:30] <[DOFUS]_wajaja> this is a key point in the success of the server and we take it very seriously
[13:32] <MMORPGBot> isaumara asks, "Will we be capable of transfering our characters to the server and How Much Multiplication of the exp will theyre be"
[13:32] <[DOFUS]_wajaja> it will not be possible to transfer a character to the server, but xp will be multiplied at least 2X
[13:34] <MMORPGBot> guest2655 asks, "Are there any further modifications to the open beta released a while ago?"
[13:34] <[DOFUS]_wajaja> we will introduce the new disconnect / reconnect feature and adjust the XP multipliers
[13:35] <MMORPG_Taera> MMORPGBot will not longer be accepting new questions- we WILL continue to answer the already submitted questions for the next 25 minutes, though!
[13:36] <MMORPGBot> blahblhablah asks, "is there anything special we have to do to get onto the server once its out?"
[13:36] <[DOFUS]_wajaja> all subscribers will have access to the server
[13:37] <MMORPGBot> [pou]mika asks, "will that system about death be added to others servers ?"
[13:39] <[DOFUS]_wajaja> no, permanent death will only be for the hardcore server
[13:39] <[DOFUS]_wajaja> it will probably be a big success so we will open new servers if needed
[13:42] <MMORPGBot> darthmuffin asks, "Will the Heroic server be one server, or will it have more than one for the French and Internaltional communities?"
[13:43] <[DOFUS]_wajaja> there will only be one server in the beginning for all communities
[13:43] <[DOFUS]_wajaja> we might open more servers later
[13:44] <MMORPGBot> webguest07 asks, "what happens if you die but someone else wins the battle, do you still die?"
[13:44] <[DOFUS]_wajaja> no, you will not die, you will be brought back next to your allies
[13:45] <MMORPGBot> hammerofhell asks, "will there be p2p and f2p still on this?"
[13:45] <[DOFUS]_wajaja> only subscribers will have access to the hardcore server
[13:46] <[DOFUS]_wajaja> for the first one at least, the following ones might be open to f2p
[13:46] <MMORPGBot> [shika]ouchek asks, "exp rate will be x3 or x10?"
[13:47] <[DOFUS]_wajaja> for the moment, we can say it will at least be x2
[13:49] <MMORPGBot> naso asks, "Will 1 on 1 pvp be back in time for the server?"
[13:50] <[DOFUS]_wajaja> We will do everything we can to bring it back, but we can't promise at the mo :)
[13:50] <MMORPGBot> [Equilibrium]BattleKJ asks, "Will the crafting system work in the same way as on the other servers? There is a lot to risk working on a level 100 profession such as tailor when you could die at any time."
[13:51] <[DOFUS]_wajaja> the crafting system will be the same, crafters will have to be protected very efficiently
[13:52] <MMORPGBot> ephriamgrey asks, "Will you offer any type of resoration to players who died due to lost connections/other circumstances?"
[13:53] <[DOFUS]_wajaja> we are working hard on the disconnect / reconnect system
[13:53] <[DOFUS]_wajaja> but also on a restoration system in case it would fail in case of a mass disconnection or anything
[13:54] <MMORPGBot> [tos]winlow asks, "Will any other aspects of the game be differant, besides the permanent death?"
[13:55] <[DOFUS]_wajaja> more xp will be gained, but also players will be able to steal objects
[13:55] <[DOFUS]_wajaja> monsters will also be able to steal objects
[13:55] <[DOFUS]_wajaja> and if you kill them, you'll get the objects :)
[13:55] <[DOFUS]_wajaja> loot away baby, loot away :)
[13:58] <MMORPGBot> hardcorepvper asks, "How will the graveyard system work?"
[13:58] <[DOFUS]_wajaja> devs will empty the graveyards during maintenance
[13:58] <[DOFUS]_wajaja> and if they cant empty them
[13:59] <[DOFUS]_wajaja> thats more chafers coming your way :)
[14:00] <MMORPGBot> [djaul]sarys asks, "Will Bonta and Brakmar have a special alignement, as the "Roublard Clan" ? And Will Mercenary Clan be open for players ?"
[14:01] <[DOFUS]_wajaja> Bonta and Brakmar will have no special alignment
[14:01] <[DOFUS]_wajaja> there are lots of things we would like to do with alignments
[14:02] <[DOFUS]_wajaja> if we can find players motivated enough to handle the mercenary clan, we'll do it
[14:03] <MMORPGBot> hardcorepvper asks, "How much wood could a woodchuck chuck, if a woodchuck could chuck wood?"
[14:03] <[DOFUS]_wajaja> thats a question we've asked Chuck Norris last tiem we've seen him
[14:04] <[DOFUS]_wajaja> and the only thing he could answer was: IOIOOIIIIOOIIIIO

((Side note from #impsvillage on the coldfront IRC server after this answer))

[14:03] <[TOS]Winlow> HAHAHAH
[14:03] <Rootz-AFK> rooooofl
[14:03] <ElSpamo> LOL!!!!!
[14:03] <Sympathy> Lawl
[14:03] <ElSpamo> XDD
[14:03] <Rootz-AFK> that one wins
[14:03] <Garnelaf> rofl
[14:03] <ElSpamo> What's he gonna answer? LOL
[14:03] <[TOS]Winlow> Aw man
[14:03] <[TOS]Winlow> memes
[14:03] <ElSpamo> wha...
[14:04] <[TOS]Winlow> The weak mans way out of answering questions
[14:04] <Sympathy> Chuck Norris is made of wood? o.o
[14:04] <Wish> OMG... The Chuck Norris meme just died.
[14:04] <Garnelaf> lol
[14:04] <Rootz-AFK> lol
[14:04] <Wish> It's officially not cool any more.
[14:04] <[TOS]Winlow> XD
[14:04] <Sympathy> Lol
[14:04] <Rootz-AFK> he said it before?
[14:04] <ElSpamo> That officially settles it... this guy is drunk

((End side note))


[14:04] <MMORPG_Taera> Thank you for joining MMORPG.com and coldfront.net for a great chat! Big round of applause for our DOFUS developers; thanks for joining us and answering all our questions :o Logs will be posted on MMORPG.com asap
[14:04] * MMORPG_Taera sets mode: -m
[14:04] <[TOS]Winlow> WOOO
[14:04] <MMORPG_Taera> The chat's over, you can talk again!

((A few extra questions from the chat "after party"))

[14:10] <Xelor-past> will the level cap ever be raised from 200?
[14:10] <Nico> it is xelor
[14:10] <Xelor-past> =o
[14:10] <Franz>
[14:10] <Nico> but its some insane impoissible amount
[14:10] <[Pou]MiKa> Nico : yeah , with 900wis and 10years , maybe xD
[14:10] <[DOFUS]_lichen> Xelor-past > the level cap will not be raised

[14:11] <[Equilibrium]BattleKJ> lichen are there any further major updates for dofus planned?
[14:13] <[DOFUS]_lichen> [Equilibrium]BattleKJ > We have lots of things for DOFUS, we have major updates planned.But now we are focusing on finishing what we have begin, and debugging
[14:13] <[Equilibrium]BattleKJ> Okay, good to know
[14:16] <[DOFUS]_lichen> [Equilibrium]BattleKJ > DOFUS is far from death, we are planning many things for the next years

[14:13] <Wish> lichen, I wanted to know if those who win aggressions will get experience from those they defeat.
[14:14] <lichen> Fenn > oui on gagne de l'xp en aggro, un pourcentage de l'xp totale du mec en face
[14:14] <Fenn> Wish> (translation) yes we will gain exp with agressions, a percentage of the total exp of the oponent
[14:14] <Fenn> opponent ?
[14:14] <Dudu> modif pilou ? nan, pas possible !
[14:15] <lichen> Wish > yes they get experience from them

[14:19] <Rose> still wonder why amankama choose crummy flash for dofus
[14:21] <[DOFUS]_lichen> Rose > because Flash runs on every eperating systems, and does not require any 3d card to run
[14:22] <Rose> to be honest lichen the amankama team have amazed me on how you got flash to be so secure online
[14:23] <[DOFUS]_lichen> Rose > using Flash for MMO is really challenging :)
[14:23] <DarthMuffin> Nothing lichen cant handle
[14:24] <[Pou]MiKa> I'm more afraid about java :x
[14:24] <DarthMuffin> Anyway Im back to dofus, bai guysa
[14:24] <DarthMuffin> ty for putting up with us dev
[14:25] <[Pou]MiKa> time to sleep \o
[14:25] <Rose> i agree, i hope you know we all are greatfull for your efforts,
[14:26] <[DOFUS]_lichen> [Pou]MiKa > we use Java for the server part of DOFUS. It runs :]
[14:26] <Rose> so you build your own application to run wit flash
[14:27] <[DOFUS]_lichen> Rose > Thanks Rose, we don't forget that without our players, we will not be able to do all of this :)
[14:28] <[DOFUS]_lichen> Rose > yes we have our own protocol that allow our Java server to communicate with Flash clients
[14:28] <[DOFUS]_lichen> With MANY Flash clients

[14:29] <PandaMoon> Any word on Pandas getting a non-linear attack?
[14:29] <Nico> noway
[14:29] <Nico> get a bow
[14:29] <PandaMoon> 100 bow carver
[14:29] <Nico> what do you needd non linear spells for then ?
[14:30] <[DOFUS]_lichen> PandaMoon > It's not planned, but we always keep an eye on Pandawas brokens features or spells lacks

[14:38] <Wish> Hey lichen, about the new NPC sales policy, could it be possible to have one NPC (maybe in Bonta and Brakmar) that we could sell only ethereal weapons to?
[14:39] <[DOFUS]_lichen> Wish > I can't really talk about this at this time, but we are thinking about more flexible solutions
[14:40] <Wish> Okay. :)

[14:59] <Arash8472> Lichen could I ask you a question?
[15:00] <[DOFUS]_lichen> yes
[15:00] <Arash8472> How come the all 6 true dofuses in game wern't created at the begining only 3 of them were created? and the other true dofuses hasn't even been implemented into the game yet?
[15:01] <Sarys> Arash8472 > they planned to reset all servers when the 6 are unified.
[15:01] <Sarys> x)
[15:01] <[DOFUS]_lichen> hey hey the next 3 dofus will come, be patient. In fact they are in the dofus universe, in the story, but they are not available in the game because there is nothing that allow players to find them, but hey still are in DOFUS
[15:01] <[DOFUS]_lichen> Sarys > don't say this ^^
[15:02] <Sarys> I was joking, sorry
[15:02] <[DOFUS]_lichen> Evebody knows that lichen don't like joking people
[15:02] <Sarys> I know. But I still have your autograph.
[15:04] <Sarys> (in fact, in real life lichen is really cool )
[15:04] <Arash8472> Also one more question for you lichen, how come some of the major changes were taken after the beta closed? I think there was a poll on dofus website about changing the name as well? arn't these things sepose to happen During beta?
[15:07] <[DOFUS]_lichen> Arash8472 > i'm sorry I don't really understand what you are talking about, coul you explain it in another way ? (I don't understand english very well, I'm sorry)
[15:08] <Arash8472> oh um.... this is going to take me a while to make it simpler ^^
[15:09] <Chrs> Why did you make the changes after beta had been closed, basically
[15:10] <Arash8472> yes thank you!
[15:10] <Arash8472> ^^
[15:11] <Arash8472> for example, there have been major changes to class spells and in one of the november patches there was an entire spell restructure
[15:13] <[DOFUS]_lichen> because the game need it
[15:13] <[DOFUS]_lichen> the game has been released will of the content you now have
[15:13] <[DOFUS]_lichen> has not been
[15:14] <[DOFUS]_lichen> content addition brings (like new stuff) bring more combos, more not predictable things
[15:14] <Wish> If you never change anything in an MMORPG, it will become boring quickly.
[15:14] <[DOFUS]_lichen> so a game that evolves always need balancing
[15:15] <Arash8472> and what about the economy in the game?
[15:15] <Arash8472> adding new things too fast to a game seriously unbalances prices on certain items
[15:15] <[DOFUS]_lichen> and of course, game balancing can't really enteirely be done in beta pahses
[15:16] <Josh-Kauffman> lichen have you any idea when wakfu is coming out?
[15:16] <[DOFUS]_lichen> prices changes are not really a problem, it's a part of an economic game
[15:16] <[DOFUS]_lichen> when new things come on a market, old things can loose their interest
[15:16] <[DOFUS]_lichen> that's how it works in real life, and that's how we want it works in our games
[15:17] <[DOFUS]_lichen> Josh-Kauffman > sorry I can't talk about that, but we are planning to release wakfu in 2008
[15:18] <Arash8472> um.. I'm not sure if you can answer this but is there going to be major changes after the beta close in wakfu as well? :s
[15:19] <Wish> Arash, I'm not a developer, but in my opinion, you can pretty much count on it. Especially since the Wakfu world will be malleable by players.
[15:19] <[DOFUS]_lichen> We hope that we will not do major changes on Wakfu after the release, but we will add content, so we will probably tweak the gameplay sometime
[15:21] <Arash8472> okay :) Now lets get back to dofus ^^, I was wondering if you have any new ideas to stop botters? becaues the resource attacks don't seem to be efficient to stop the botters?
[15:21] <Wish> Honestly, I've never played on any MMO that didn't have to re-tweak or re-balance their systems after a while.
[15:22] <[DOFUS]_lichen> Arash8472 > ressources protectors are efficient, beleive me, but they are not always efficient
[15:22] <[DOFUS]_lichen> we have lots of projects for beating bots
[15:22] <Josh-Kauffman> botters don't just harvest cereals
[15:23] <Arash8472> yes I've seen them hunting for things at the end of astrub as well ^^
[15:23] * SimonK (SimonK@coldfront-549E997B.pools.arcor-ip.net) has joined
[15:23] <Arash8472> um.. here is a question from Timesi - will there be more alignment quests, and quests from which you get something good in game? dofus is mostly based on killing monsters
[15:23] * Entvex (Entvex@coldfront-F73D9EAF.bnaa.dk) has quit IRC (Connection reset by peer)
[15:24] <[DOFUS]_lichen> we are working hard on alignement quests
[15:24] <[DOFUS]_lichen> to finish all of them
[15:24] <[DOFUS]_lichen> it's a matter of months
[15:24] <Arash8472> well good luck ^^
[15:24] <[DOFUS]_lichen> but I hope we will made them available on the beta server in one or two months
DISCLAIMER
I am not an official member of Ankama staff. I am a volunteer moderator, I draw my conclusions about possible game changes from the information made public by the Ankama Admin - the same information that every single Dofus player has the ability to find for themselves. If you see me posting something that looks like an official spoiler about the future of the game, it's probably just my personal opinion about what could be in store.
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#4 User is offline   GunnRaptor 

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Posted 10 February 2008 - 10:33 AM

Awesome, I'm joining in now. I wanna hear more about the Heroic Server :o

Quote

<ebob> my penis takes up 500GB in pixels
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#5 User is offline   Deli-Market 

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  • Dofus IGNs:Baloney, Bologna, Shenanigans, Salami

Posted 10 February 2008 - 11:00 AM

I tried joining VIA MMORPG.COM but it says I have a JAVA ERROR :o
"In the beginning the Universe was created. This has made a lot of people very angry and is widely regarded as a bad move."
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#6 User is offline   RollTheDice 

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Posted 10 February 2008 - 11:41 AM

heroic server is gonna fail so badly lol
199 Chance Xelor - Straat
199 Chance Enu - Pocket-change
194 Strength Iop - Slashftw
158 Intelligence Osamodas - Stratosphere
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#7 User is offline   Deli-Market 

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  • Dofus Server:Zatoïshwan
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  • Dofus IGNs:Baloney, Bologna, Shenanigans, Salami

Posted 10 February 2008 - 11:53 AM

Wow, so far I don't like anything I'm hearing. First its 10x then its 3x now its 2x.
"In the beginning the Universe was created. This has made a lot of people very angry and is widely regarded as a bad move."
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#8 User is offline   Slagster 

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Posted 10 February 2008 - 12:02 PM

Lol i dont see how this will be any fun. There will be people that will play and get fairly high in lvl only to get aligned and then start killing people. Sadly there are too many people in this game that prefer to wreck it for others than to enjoy and help others.
Posted Image
Slag 199 sadida back in action
Penecillin 19x eni no longer retired
Revy 19x cra
Slagster 16x ecadida retired
Appletini 14x panda no longer retired
Derring 16x enu no longer retired
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#9 User is offline   Wish 

  • No one expects the Spanwish Inquisition!
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Posted 10 February 2008 - 12:09 PM

And that's it, my friends!

-Wish
DISCLAIMER
I am not an official member of Ankama staff. I am a volunteer moderator, I draw my conclusions about possible game changes from the information made public by the Ankama Admin - the same information that every single Dofus player has the ability to find for themselves. If you see me posting something that looks like an official spoiler about the future of the game, it's probably just my personal opinion about what could be in store.
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#10 User is offline   LeSpamo 

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Posted 10 February 2008 - 12:12 PM

Thanks for posting the chat log, Wish. ^^

What Slash said.

This post has been edited by ElSpamo: 10 February 2008 - 01:03 PM

View PostMack, on Aug 6 2009, 03:08 AM, said:

Someone write who can't English very well or is learning to write shouldn't be publishing reviews for games.


When one person suffers from a delusion it is called insanity
When most of the world suffers from a delusion it is called religion.
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#11 User is offline   Ceruleus 

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Posted 10 February 2008 - 07:33 PM

First, thanks Wish for posting this, it's good information.

I think this was great of the devs to do this and it would be great if they continue.
Posted Image
This thing doesn't run itself you know...


Ceruleus

Rushu - Ceruleus Level 8x Int Feca 6x Lumberjack 4x Wand Carver
Pet Killer for ToS
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#12 User is offline   Kyrros 

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Posted 11 February 2008 - 01:32 AM

Yeah, honestly, I'd be happy with x4/x4 xp/drops.

x2/x3 Isn't worth wasting your life over.

:/
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#13 User is offline   Rootz 

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Posted 11 February 2008 - 01:49 AM

the #impsvillage channel was much more fun then then #mmorpg channel xD

Thanx for posting the log tho, when I came back from afk I was too lazy to scroll up and read everything between the "xxx has joined the channel" and "xxx has quit"... :D
WAKFU [Nox]: Crux - 5x Enutrof Ymmum - 5x Xelor
DOFUS [Rushu] : Ztoor - 200 SadidaTailz - 18x EcaflipPosted Image
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#14 User is offline   tailgoesup 

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Posted 15 February 2008 - 03:52 PM

Anything less than 4X = Fail
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#15 User is offline   grishnackh 

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Posted 17 February 2008 - 07:46 PM

Yeah :x double exp for risk of losing your char? At the lowest exp should be 10fold. then it would be 740ish mil for level 200 but still alot of work for something wich can end the next minute..

This post has been edited by grishnackh: 17 February 2008 - 07:46 PM

http://signup.league...38a55e545091706

Quit Dofus, playing WoW.
Feel free to add me.
Horde side.
Doomhammer - lvl 80 Death Knight - Aggroteck / lvl 80 Rogue - Psyclon
Outland - lvl 80 Warlock - Reflectyca / lvl 80 Druid - Aggroteck


IGN - Reflectyca - Dead lvl 199 Vitality/Wisdom Xelor.
IGN - grishnackh. - Dead lvl 150 Sram.
IGN - Grishnackh-. - Dead lvl 156 Sram.
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#16 User is offline   Raizer 

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Posted 13 June 2008 - 07:14 AM

when is the hardcore server being released, ive seen it advertised evrywhere but havent seen any conformation dates or extra information
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#17 User is offline   Mingowi 

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Posted 16 June 2008 - 08:42 AM

I heard Heroic server will be released when the fight reconnect system is released which is released when Dofus 2.0 is released and that's at the end of the year. :wacko: Confusing? Yeah!
However one think is sure it wasn't released in May. :angry:
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