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Gravestorm

Girl vs Wild - Dofus 2.41 Changelog

88 posts in this topic
10 minutes ago, Tezar said:

Did i say it wasn't also broken? No.

 

Even so, sacriers coop heavily relies on range which is quite easily countered and relies on the player building their set with large amounts of + range

Yes but now you are assuming sacs aren't paired up with classes which empower them similiar to iop/xel/x. If you have been following dofus cup you'd see how common sac/eca/panda is. They just +5 range the sac and give him like 10 mp for coop. The panda can even avoid sac getting grav'd. But my point isn't sacs vs xels. It's that if they were aiming to nerf coop strats, then they didn't do it thoroughly.

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Apparently new runes sink is 30. Good luck maging shields with 20+ heals and % damage XD

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new rune?

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Im too lazy to level shieldmagus on beta, for anyone who did, did the %shit carry 30 power still?

They're useable on normal items but seem to be same as a traditional summon exo in terms of power/difficulty. They mentioned that the runes would cover increased weight on normal equipment (making it more difficult), leading me to assume they're less than 30 pow if used on shields. 

 

 

 

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Posted (edited)

Beta servers have been updated. Here is a list of changes:

Shields

    
PvP Resistances no longer appear in the characteristic interface.
    
The
D̶o̶d̶g̶e AP Loss Resistance bonus of the Fire Dial is corrected and goes from 7 to 10.
    
The recipe for the Air Dial is corrected: the 
Atomystique Tephra is replaced by the Atomystique Stone.
    Negative
effects of damage caused or suffered are now displayed at the end of the shield effect list.
   
Negative effects of damage caused or suffered which are used on the shields now have a correct rune weight (they can no longer be removed as easily).
    
The shield of the giant Kralove can no longer be forged.


Quests

    
In the quest "The Waltz of the Textbooks", the fight against the hunters is launched correctly.
    
The progress of the quest "Pork fees included" is no longer abnormally blocked if the character has the object Bottle of Bouchonnois.


Dungeons

    
When a character loses a battle in Count Razof's Camp, he reappears in front of the dungeon and not at his savepoint.
    
Minikrone: The initial characteristics of the monster are reduced. They remain modified by the invoker's level. The shield points granted to the allies were displayed but were not taken into account when the characters received damage, this problem is corrected.


Various

   
Temporal Paradox spell description is corrected and correctly displays an effect area of 3 squares.
    
In combat, when a spell triggers another spell, the spell is played correctly even when the first spell has no animation.

Edited by Gravestorm

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Fire Dial is AP resistance not dodge:

 

Quote
  • Les bonus d'esquive PA du Cadran de Feu sont corrigéset vont bien de 7 à 10.

 

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Xelor's nerf is not the thing that I wish for, but hopefully they will bring back true power of xelor soon. 

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Posted (edited)

Shields:

The bonuses of the Cycloid's shield are corrected: the value of % ranged damage decreases to 11 to 15 (instead of 16 to 20).
Some shields are not compatible with Mimibiotes, this problem is corrected.

Quests:
In the quest "Shyriiwook", in the fight against the hunters, the disposition of the plots of placement at the beginning of combat is no longer random. The victory against the hunters is well taken into account.
It is no longer necessary to speak twice to the NPC Coqueline to validate the quest "The waltz of the textbooks".

Classes:
The spell 'surpuissante' correctly takes mp from characters equipped with a Cawotte Dofus.
The range of the Xelor Dial is no longer modifiable and passes to 3, 3, 3, 4 and 5 at levels 1, 2, 3, 4, 5 and 6 of the spell.
The zone of effect of the Temporal Paradox type returns to 4 sqaures.

Various:
Several music could be played simultaneously on the island of Coqueline, this problem is corrected.
The bags of fish now weigh 100 pods instead of 150.
In the fourth room of the Hunters Dungeon, the placement plots for the characters were too few, the problem is corrected.

Edited by Extreal

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2 minutes ago, Extreal said:

Shields:

The bonuses of the Cycloid's shield are corrected: the value of increased ranged damage increases to 11 to 15 (instead of 16 to 20).

>increases

>11-15 instead of 16-20

laughinggirls.jpg

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Google translate always does that.

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Beta servers have been updated. Here is a list of changes:

Shields

    The amounts of Substrates needed in shield recipes are reduced (usually divided by 2).
    
In the recipe for Earth Dial,
Solfatara Ulna is replaced by Solfatara Residue.


Weapons

    
Dague Adou : Critical hit rate changes to 15%, Critical hit bonus changes to 3.


Xelor

    Loss of Motivation
: Unwinding is now applied before damage.


Eliotrope

    Snub
: Disengagement is now applied before damage.


Professions

    
The collection of Obsidian now yields 7 to 8 units (1 previously).
   
The collection of Aspen now yields 7 to 8 units (1 previously).
    
In the recipe for Memory Potion, Gobball Slobber is replaced by
Vilinsekt Antennae.
    
In the recipe for Ancestor Potion,
Watchamatrich Rump is replaced by Twansgenic Cawwot.
    
In the recipe for
Loafing Potion, Fistulina Volva is replaced by Hemp Fiber.
    
The chance of capturing the Magic Snapper changes from 1 in 8 to 1 in 40.
    The
recipe for Snapper a la Kerub no longer requires Kerub Hair.
    
The weight of Sack of Monkfish changes from 150 to 100 pods.


Dungeon Keys

Recipes from several dungeon keys are changed. The harvesting resources in the recipes are modified to match the item level. The amounts of Obsidian and Aspen are increased to match the increase in the amounts of Obsidian and Aspen that can be harvested. List of modified keys:

  • Clef de l’œil de Vortex
  • Clef de l'Horologium de XLII
  • Clef du Mégalithe de Fraktale
  • Clef de l'Aquadôme de Merkator
  • Clef du Transporteur de Sylargh
  • Clef des Salons privés de Klime
  • Clef du Laboratoire de Nileza
  • Clef de la Forgefroide de Missiz Frizz
  • Clef du Donjon du Comte Harebourg
  • Clef de la Pyramide d'Ombre
  • Clef de l'Antichambre des Gloursons
  • Clef des cavernes du Kolosso
  • Clef de l'Antre du Korriandre
  • Clef de la Tanière Givrefoux
  • Clef de la serre du Royalmouth
  • Clef Mansot
  • Clef du Grolandais violent
  • Clef de l'hypogée de l'Obsidiantre
  • Clef de la mine de Sakaï
  • Clef du Palais du roi Nidas
  • Clef de la Galerie du Phossile
  • Clef du Trône de la Cour Sombre
  • Clef de la Cave du Toxoliath
  • Clef du Ring du Capitaine Ekarlatte
  • Clef du Ventre de la Baleine
  • Clef du Défi du Chalœil
  • Clef du Miausolée du Pounicheur
  • Clef du Plateau de Ush
  • Clef de la Chambre de Tal Kasha


Various

    
When creating a character, the naming rules are updated.

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Before someone asks, elio's and xelor's changes are that unbewitching is applied before damage in their respective unbewitching spells.

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Beta servers have been updated. Here is a list of changes:


Quests

    
Quantities of Aspen and Obsidian in quests are increased in proportion to the increase in harvested quantities.


Achievements

   
Quantities of Aspen and Obsidian given as a reward from Frigostian Temping are increased in proportion to the increase in harvested quantities.


Various

    
The requirement of 1v1 Kolossium rating is correctly set for Pebbles.
    
The background of the quest tracking interface now uses an outsourced color (colors.xml chat.bgColor).
    
In the character creation interface, the naming rules are changed and now depend on the server community.
    
In the Friends, Enemies, Ignore, Group, Dragoturkey, Alliance and Guild Interfaces, text fields that allow you to enter a name are subject to new restrictions.
    
In the Kolossium interface, step 3, the text describing the step is displayed correctly.
   
Damage preview no longer takes into account the damage modifiers of shields.

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when will the new update come live?

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It's scheduled for next month, most likely before the merge, so either next Tuesday, or the one after that.

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On 22-3-2017 at 3:47 PM, Gravestorm said:

Almanax

    
The 4th of April offering is modified, it now asks to bring back the new version of the Gobball shield (and will not work with the broken version of the Gobball shield).

I thought it'd be next week, cause else we can't do almanax :p

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Posted (edited)

While it could be this Tuesday, they would need to change that Almanax offering regardless, so it's probably better that they do it now while they're thinking of it instead of forgetting until next year.

 

Edit: And it's Tuesday. Go figure.

Edited by Owyn

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Forgemagie
The weights of the following effects are reduced (30 => 15):% Damage melee,% Damage distance,% Spell Damage,% Weapon Damage,% Melee Resistance,% Resistance Distance.

Shields
The value of certain effects is reduced in order to facilitate their forgemagy:
Honeycomb Shield: Fire Resistance: 31 to 40 => 16 to 25. Mixed damage: 16 to 20% => 11 to 15%. Damage to the spells: -14% => -9%
Water Resistance: 31 to 40 => 16 to 25. Dodge AP: 16 to 20 => 16 to 25.
Diverted: Fire Resistance: 31 to 40 => 16 to 25. Air Resistance: 31 to 40 => 16 to 25. Vitality: 150 to 200 => 201 to 250
Carapar: Air Resistance: 31 to 40 => 16 to 25
Fire resistance: 31 to 40 => 16 to 25. Water Resistance: 31 to 40 => 16 to 25. Dodge Rating: 11 to 15 => 16 to 20
Earth Dial: Earth Resistance: 31 to 40 => 16 to 25
Dial of Fire: Fire Resistance: 31 to 40 => 16 to 25
Air Dial: Air Resistance: 31 to 40 => 16 to 25
Water Dial: Water Resistance: 31 to 40 => 16 to 25
Pandawa Shield: Neutral Resistance: 31 to 40 => 16 to 25. Weapon damage: 11 to 15% => 8 to 11%. Spell damage: -10% => -6%
Shield of the Brigandins: Earth Resistance: 31 to 40 => 16 to 25
Shield Cubist: Damage distance: 16 to 20% => 11 to 15%. Spell damage: -14% => -9%. Withdrawal PM: 16 to 20 => 11 to 15
Shield Tavern: Spell damage: 11 to 15% => 8 to 11%. Damage distance: -10% => -6%
Shield Sadida: Damage to the spells: 11 to 15% => 7 to 9%. Damage distance: -9% => -5%
Shield Aerdala: Weapon damage: 9 to 12% => 5 to 6%. Spell damage: -6% => -4%
Shield of the Bawbawe: Damage of arms: 4 to 6% => 3 to 4%. Spell Damage: -4% => -2%

Sacrier
Poison Chest: The PM bonus at the time of the chastisement is removed. In total, on the 3 rounds, the Châtiment Véloce only provides 1 PM.

Xelor
The range of Teleportation returns to 5 at level 6 of the spell.

Eniripsa
The skill value of Word of Youth at level 6 if the caster is in the Decisive state is now 5% (up from 3% before).

Various
If a character tries to use a firepower potion without owning a house, it is notified of the impossibility of teleporting by displaying an error message in the chat window.
It is no longer possible to use apostrophes for the names of characters (they were sources of problems of display).
The maximum number of consecutive special characters for character names, guilds and alliances is now set to 1.
The visual effects of the Razof Account spells are displayed correctly.
In the chat interface, automatic scrolling (messages that go up as soon as a new message is received) remains active as long as the scroll bar is positioned at the bottom and there is no text selection in Courses. In addition, when automatic scrolling is not active, if new messages are received, an exclamation mark appears to the right of the input field to inform the player.

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48 minutes ago, Extreal said:

Sacrier

Poison Chest: The PM bonus at the time of the chastisement is removed. In total, on the 3 rounds, the Châtiment Véloce only provides 1 PM.

 

More Englished please?

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Maging

    
The weights of the following effects are reduced (30 => 15): % Melee Damage, % Distance Damage, % Spell Damage, % Weapon Damage, % Melee Resistance, % Distance Resistance.


Shields


   The value of certain effects is reduced in order to facilitate their maging:
    
Bouclier Alvéolé: Fire Resistance: 31 to 40 => 16 to 25. Melee Damage: 16 to 20% => 11 to 15%. Spell Damage: -14% => -9%.
    
Ecorce de Brouce: Earth Resistance: 31 to 40 => 16 to 25. Water Resistance: 31 to 40 => 16 to 25. AP Loss Resistance: 16 to 20 => 16 to 25.
    
Détourné: Fire Resistance: 31 to 40 => 16 to 25. Air Resistance: 31 to 40 => 16 to 25. Vitality: 150 to 200 => 201 to 250.
    
Carapar: Air Resistance: 31 to 40 => 16 to 25.
    
Bouclier à hélice: Fire Resistance: 31 to 40 => 16 to 25. Water Resistance: 31 to 40 => 16 to 25. AP Loss Resistance: 11 to 15 => 16 to 20.
    
Earth Dial: Earth Resistance: 31 to 40 => 16 to 25.
    
Dial of Fire: Fire Resistance: 31 to 40 => 16 to 25.
    
Air Dial: Air Resistance: 31 to 40 => 16 to 25.
    
Water Dial: Water Resistance: 31 to 40 => 16 to 25.
    
Pandawa Shield: Neutral Resistance: 31 to 40 => 16 to 25. Weapon Damage: 11 to 15% => 8 to 11%. Spell Damage: -10% => -6%.
    
Bouclier des Brigandins: Earth Resistance: 31 to 40 => 16 to 25.
    
Bouclier Cubiste: Distance Damage: 16 to 20% => 11 to 15%. Spell Damage: -14% => -9%. MP Reduction: 16 to 20 => 11 to 15.
    
Bouclier Taverne: Spell Damage: 11 to 15% => 8 to 11%. Distance Damage: -10% => -6%.
    
Bouclier Sadida: Spell Damage: 11 to 15% => 7 to 9%. Distance Damage: -9% => -5%.
     Bouclier
Aerdala: Weapon Damage: 9 to 12% => 5 to 6%. Spell Damage: -6% => -4%.
    
Bouclier du Bawbawe: Weapon Damage: 4 to 6% => 3 to 4%. Spell Damage: -4% => -2%.


Sacrier

    Voyager Punishment
: MP bonus at the time of the Punishment is removed. In total, during the 3 turns, the Punishment only provides 1 MP.


Xelor

    
The range of Teleportation returns to 5 at level 6 of the spell.


Eniripsa

    
The skill value of Word of Youth at level 6 if the caster is in the Decisive state is now 5% (up from 3% before).


Various

    
If a character tries to use a House Potion without owning a house, it is notified of the impossibility of teleporting by displaying an error message in the chat window.
    
It is no longer possible to use apostrophes for the names of characters (they were sources of problems of display).
    
The maximum number of consecutive special characters for character names, guilds and alliances is now set to 1.
    
The visual effects of Count Razof spells are displayed correctly.
    
In the chat interface, automatic scrolling (messages that go up as soon as a new message is received) remains active as long as the scroll bar is positioned at the bottom and there is no text selection in Courses. In addition, when automatic scrolling is not active, if new messages are received, an exclamation mark appears to the right of the input field to inform the player.

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2 hours ago, Gravestorm said:

Sacrier

    Voyager Punishment
: MP bonus at the time of the Punishment is removed. In total, during the 3 turns, the Punishment only provides 1 MP.

I preferred it when I didn't know what it said. :(

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3 hours ago, Tibalt said:

I preferred it when I didn't know what it said. :(

Yeah, Google Translate is garbage sometimes when Lichen is talking. Unless I'm reading this incredibly incorrectly, the actual change is that Voyager was going to provide 1/2/2 bonus MP on turns 1/2/3, but they're changing it to 0/1/1.

 

They're basically just taking an MP away from Voyager Sac on any given turn.

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Posted (edited)

The game servers have been updated on 04/11/2017. Here is a list of the modifications:

Fights
 

  • Some spells would sometimes abnormally have an inappropriate visual effect (shaped like a giant ring centred on the character), this issue should now be fixed.



Quests
 

  • In the Star Ski and Dutch quest, some texts from the Francky NPC weren't up to date regarding the amount of Obsidian asked for. This NPC now asks for the same amount in all its texts.
  • In the Evening the Score quest, it is now possible again to be followed by Ben Wodent, even if this follower character was lost prematurely.
  • In some cases, the A Flee Spirit quest would become blocked when at the "Question the Hunters in the camp about the capture of a Gerbean" objective. This issue is fixed.
  • Magypus Rescue quest: by talking to Mishell, PCs can get the Rainbow Stuffed Gobball back if it has been prematurely removed from their inventory.



Achievements
 

  • The Count Razof (Duo) Achievement validates properly, including for characters that finish the fight in exactly 20 turns, as is stated in the Achievement's description.



Shields
 

  • The Akwadala Shield is no longer part of the Akwadala set.
  • The following Shields can now be destroyed, and thus can be used with Mimisymbics:
    • Trophy Dragon Pig Shield
    • Raydi Shield
    • Unique Hispañic Shield
    • Boh-Bihn Shield
    • Shield Kada
    • Poshield
    • 646 Champion Shield
    • 643 Champion Shield
    • Tailblazer Shield
    • Trophy Dark Vlad Shield
    • Kimbo Shield
    • Trophy Soft Oak Shield
    • Trophy Minotoror Shield
    • Trophy Kimbo Shield
    • Trophy Wa Wabbit Shield
    • Trophy Koolich Shield
    • Trophy Sphincter Cell Shield
    • Trophy Bworker Shield
    • Pac-Tiger Shield
    • Trophy Moon Shield
    • Hispañic Shield
    • Dramak Shield
    • Royal Rainbow Blop Shield
    • 645 Champion Shield



Equipment
 

  • The Akwadala, Feudala, Terrdala and Aerdala Sets now grant a bonus when 7 items are equipped.



Monsters
 

  • Potbellion: its Dire Beaties spell now applies the Gravity state after switching places.
  • During the fight against The Bird of Time, teleporting to the previous cell works correctly.
  • The Catseye can no longer use its Prank and Catch spell if it is in Gravity state. Prank and Catch correctly switches positions with enemies.
  • Domo-, Dynamo-, Hulhu-, and Nekineko-type idols can no longer be used in the fight against Count Razof.



Sidekick
 

  • Krosmoglob: Feint no longer applies the Gravity state, but instead applies a state that specifically prevents from casting Dimensional Rift.



Miscellaneous
 

  • Italian texts are updated.
  • Class names are no longer forbidden words under the naming rules.
  • Accents can no longer be used for Mount names.
  • Groups of characters can correctly be renamed.
  • The DOFUS client no longer disconnects after several attempts at creating a character.
  • The appearance of Count Razof in the Bestiary is fixed.

 

 

Inter-Server Kolossium

 

  • The uncertainty of characters in 1v1 Kolossium is reset (to the highest value) for all characters. New characters now have the highest possible uncertainty when first taking part in the 1v1 ISK. Previously, the uncertainty used for the 1v1 mode was set up based on the solo mode of the 3v3 ISK. This modification should force quicker ratings variations (both upwards and downwards) after the update.
  • The daily reset of the number of victories in the ISK works correctly.
Edited by Gravestorm
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