• Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal
Sign in to follow this  
Followers 0
Auron

Simple question (Count Dungeon)

Hi all,

 

Just wanting to know when hitting monsters 1:1 is it 90 degrees clockwise the rotation changes always or is it 90 clockwise when clockwise then 90 anti when anti clock. Already understand the rest.

 

Cheers,

 

Auron.

Share this post


Link to post
Share on other sites

One hit in CC on a monster other than count add 1/2 anticlock to previous rotation rotation.  Hit twice add 180 anti, thrice 270 anti, etc

Stacks up to 10 I believe

also if weapon has multiple lines of damage each, one line counts for 90 anti

Share this post


Link to post
Share on other sites

Count does change rotation in CC as well tho

Share this post


Link to post
Share on other sites
5 minutes ago, Jappar said:

Count does change rotation in CC as well tho

yes but its the other direction

1 person likes this

Share this post


Link to post
Share on other sites
40 minutes ago, Veldin said:

yes but its the other direction

lmao i did f5/100% f3 and didnt know about this xD

1 person likes this

Share this post


Link to post
Share on other sites

Veldin you just earned another yt sub :O

 

1 person likes this

Share this post


Link to post
Share on other sites

Wait so if its anti clock you hit with say leek pie 1:1 the rotation will then go 90 clockwise once from original position?

 

then same thing on clockwise 1:1 leek pie then its 90 anti clock from original pos? (if I didn't read that wrong)

Share this post


Link to post
Share on other sites

its always anti with cc

1 person likes this

Share this post


Link to post
Share on other sites

Ok so any cc damage regardless of it being clockwise rotation or anti clockwise it will move 90 deg anti clockwise correct. Just trying to get this down so I can complete it a few times then 300 score it (hopefully)

Edited by Auron

Share this post


Link to post
Share on other sites

Yep always anticlock on regular monsters

1 person likes this

Share this post


Link to post
Share on other sites

With count it's also anticlockwise, but if you don't stabi it swaps where you can see it at clockwise, even though technically it's still anti.

3 people like this

Share this post


Link to post
Share on other sites

Ahhh ok now I understand it, awesome thanks for the replies everyone!

Edited by Auron

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.