• Sky
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  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
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  • Banana
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240 posts in this topic

anyone know how to stop the chat bar from scrolling up?

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I hear ppl have a issue with that it never does it to me :/

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Always used to for me, I just had to scroll down a bit every few mins

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the evil lag is back on eratz :O

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No it isn't.

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4 minutes ago, MadBulik said:

No it isn't.

 

Not everyone's internet connection is the same, so you never know ^^

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I notice only sometimes a little lag :D

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Did Eratz just die?

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All of Dofus just died, not just Eratz. Servers went down. Probably a DDOS.

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Rip dofus

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Well thats unfortunate.

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Hey Ruth if you remember me you should add me on Eratz again :D made new account Azmorea

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There was a maintenance in the morning, not a DDoS, wtf.

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48 minutes ago, MadBulik said:

There was a maintenance in the morning, not a DDoS, wtf.

No, there was a d/c after the maint, and there's been d/cs all day.

 

I stand by my DDOS claim.

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So here's another problem. People can't make a new character on Eratz now. Every name is "already being used".

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and now no one can move with 45k ms ping WOOOOO

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in case anyone was wondering, ankama does not fuck around

 

 

ss+(2016-11-17+at+01.05.09).png

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tfw people complain about rollbacks as if they didnt happen that frequently pre 2.0

 

rosetintedglasses.jpg

Edited by Tamamo-no-Mae

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34 minutes ago, Tamamo-no-Mae said:

tfw people complain about rollbacks as if they didnt happen that frequently pre 2.0

 

rosetintedglasses.jpg

there's been like 4 in a week

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1 hour ago, Tamamo-no-Mae said:

tfw people complain about rollbacks as if they didnt happen that frequently pre 2.0

 

Tfw people to to portray people playing 1.29 as whining about this when this is unprecedented and I say that as someone who has been playing since 2004.

 

1 hour ago, Antidote said:

in case anyone was wondering, ankama does not fuck around

 

 

ss+(2016-11-17+at+01.05.09).png

 

From this it very much seems like Ankama are embracing making the 1.29 server seem as unappealing as possible (which they have been doing since the server's international release)

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Henual had 3 rollbacks on 2 days :D

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another rollback! tip to anyone playing 1.29: they usually restore to the 4PM backup """Dofus standard time""", so never play after that, apparently.

 

also: it's currently impossible to make a new character on either server. as garne said, this is unprecedented. 

Edited by Antidote

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we lost over 12 hours of work from yesterday....is it even worth trying to advance anymore

 

doesnt help that nerodos is being a complete dick on the ODF instead of being helpful and trying to find solutions

Edited by CAFATT

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But CAFATT, don't you understand? There's nothing they can do about it under the current circumstances. Nothing! They're not software developers or web technicians. They certainly don't have any income from selling a service, for example. What can they possibly do under the current circumstances?

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Open to all players since the end of October, these two "retro" servers were previously reserved entirely for the Latin American community. Throughout the years, we had repeatedly said that we would not open these servers, and that the official version of DOFUS was version 2.0. But several things led us to change our minds:

  • Your requests which, in the end, never diminished. We naively thought that after a few years, we'd only hear from a small handful of nostalgic diehards. But no, you resisted, and you reaffirmed your desire to see this old version be officially reborn.
  • The massive closure of private servers, notably Abrak. These servers have always hurt us, and for a long time we've been looking for a way to fight them. And although it took us some time, we did find a way. This reason is linked to the last one: if these servers where there were many people playing were closed, we would have to offer you a similar playing experience.
  • There's a retro-gaming wind a-blowin'. These last months, lots of publishers have been spotlighting old versions of their flagship games and even consoles due to the huge demand from players. How could we resist? Yes, for us, version 1.29 is a retrogaming version of the current DOFUS, "DOFUS Classic" if you like.

Since they opened, Eratz and Henual have seen a population boom. For us, it's a success not only because there are lots of players, but also, and above all, because we haven't seen any loss between 2.0 and 1.29. The number of 2.0 players remained steady while the 1.29 population grew. Are you nostalgics coming back to the source, to the game that marked your childhood?

Obviously, with success comes a few inconveniences, notably bots. This has been a long-running and difficult problem. It's a problem that is even more complex since we don't have the same tools available on 2.0 and 1.29. We decided to tackle the problem head on, and we hope that you will be able to see some improvements in the weeks to come. Our devs have already modified part of the server code during the first days that the servers were open because the game conditions were rather poor… The DOS attacks we suffered were aggressive and we've added some protections in order to improve the performance of the servers. Alongside all these actions, we're going to mobilize moderators on both of these servers. Their work will be focused mainly around the bots. You should see them appearing in the weeks to come, after we take the time to iron out some of the details with the chosen ones. All this concentrated effort against the bots should considerably reduce the waiting lines, especially on the weekends!

Concerning the Shop and the items that are not compatible between the two versions, we've decided to open a 1.29 Shop. There you'll find all sorts of items you can use without problem on Eratz and Henual. Be sure not to distribute these items to your DOFUS 2.0 character! That's right, these items are available to be redeemed on either one version or the other, but not both with the same purchase, so be careful! The opening of this 1.29 shop is scheduled for later today, and over sixty items will be included.

We're heading in this direction because your playing comfort is our priority and when we can do something to fix a problem, we will. It won't be perfect, certainly, since we're talking about a very old version where we have to work with stone-age (2012!) tools, but we're working on it. If you have suggestions, don't hesitate to let us know!

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