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Trentus

Long Break & New Start

Hiya again Imps,

It's been a while. I'm not sure why I decided to relapse and pick the game back up again, but I have. And so much has changed!
Just as a little background, I started quitting back when Rogue's and Masq's came around. Decided to stick around long enough to try those out. Everything after? Hit and miss. I've played a couple days here, a couple days there - but nothing consistent in... at least 3 years. I'm not looking to get back into it hardcore, but I do have some more free time now, and I wanted to see what all it offered.

I've re-subbed and played around a bit. I've practically always main'ed a Intel Feca. I'm not sure why, but they always stuck with me - even back in the days of lvl 70+ Feca's being able to solo Moon! (Long and tedious but rewarding by the way, haha).

I'm coming at the game as if it's new again - looking to start fresh or at least semi-fresh. I'm not brave enough to do like some others, sell all my things, bank all the cash and start from square one.

I've found that the Feca's new spells are... not exactly how I preferred my play. They're still fun sure - but I feel like it's time I branch out. I've played most other classes past 100 at least, and quite a few to 150. Those may have changes as well though.

So my question to you all is this:
With the addition of the new class change feature, I feel like I can give this Feca a fresh start - maybe try a new class. I mean heck, worst case scenario is I change him back! But I'm not sure what would be a good choice now-a-days? I'm a primarily solo player. If I get the whim, I'll sub one or two other accounts, but that isn't often.

Any and all suggestions/information/guidance will be highly appreciated.

Thank you in advance, lovely Imps-people,

Trentus

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First of all welcome back. About the suggestion thing i would recommend you to stay as a feca. I got many solo player friends with different characters. It is all completely up to you. I mean if you feel comfortable with your character and gear it then you can keep going as a solo player without any regrets.
Solo players these days just kolo, maybe pvp and usually chatting or zaap sitting. If you feel like you'll get bored from these stuff then i think you should just sub your accounts and go through dungeons, drop stuff and then sell.

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Perhaps you could try a different element of Feca? Str and Cha are the predominant builds these days (or a mixture of the two). Int Fecas are still good, don't get me wrong, but if you don't like the way it now feels, perhaps you could try a new element.

If you do class change I would say that Elio's are an amazing class if you can get into them, either for group or solo players. Sac's are decent for solo players, although they're not very useful in endgame dungeons nowadays. Masqs are awesome due to the shields and they can still pull off some nice damage.

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Thanks, guys, for the information.

I could try Str or Cha. I know I've used backlash before and seemed to like it. The range / direction is a bit odd now it seems - but I could make it work. Elio's... I've never even touched. I haven't a clue how to play one or how to build them - but that could be a good thing. Brand new, fresh start. I have to agree on the Masq's - I came back for a month or two at one point and built one up to 180ish. Loved it for sure. Sacriers are another interesting choice. I've played one to about.. 114 or so? But nothing much past that. It'd be interesting to see how well they play at high levels.

So - is the solo player game now as bleak as Shingun states? I know I used to be able to do solo quite well, but sadly I'm not much of a PvP'er. If PvP is the vast majority that the game has to offer solo-player I may *have* to sub another account to play with. What's the minimum number of accounts people can really get away with now-a-days? I know the dungeon system has changed quite a bit to scale with you, so it doesn't look like dungeon runners *need* 8 anymore. Thankfully! :D

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You definitely don't need 8. 4 accounts is very comfortable if you want to level or do dungeons alone, I added a 5th for the fun of it.

Since you're coming back to new things, I'd recommend starting with two accounts so you can level alone if you need or still team up with one or two other people. :)

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You definitely don't need 8. 4 accounts is very comfortable if you want to level or do dungeons alone, I added a 5th for the fun of it.

Since you're coming back to new things, I'd recommend starting with two accounts so you can level alone if you need or still team up with one or two other people. :)

I'll definitely try 2 to get me started, thanks! :)

I know Eni+basically anything used to be a decent combo. Are there particular duo crews that seem to synergize better now-a-days? I'm open to ideas. I have some accounts I could use, or I could switch classes with my Feca (199 currently). I'm not necessarily looking for the biggest, baddest, and strongest - but just something that synergizes well, does decently in fights, and is fun to play :D

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The best duo combo is probably panda/rogue if you are talking about dungeon duos, and even for mob fights, it is still pretty good. Elio + iop comes second imo and is also very good, but I personally prefer panda/rogue

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The best duo combo is probably panda/rogue if you are talking about dungeon duos, and even for mob fights, it is still pretty good. Elio + iop comes second imo and is also very good, but I personally prefer panda/rogue

Awesome - thanks for the recommendations!

This could be interesting.. as I've never really played a Rogue or an Eli. Iop and Panda I'm *mostly* familiar with. I've looked up some videos... looks like Elio's are kind of a big bag of tricks. A few heals, massive pain, and some map manipulation. They look a bit confusing to master however - are they as complex as they look?

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well, its a new concept if you havent played with one before, but elios are easy to learn if you try it for a bit, but it does requires a bit of planning your moves and position on map ahead of time to maximize portals.

Honestly, if it weren't for the rumor(possibly fools gold :( ) that osas are supposedly getting revamped soon, i would class change osa to eliotrope.

Since you're starting again, I would highly recommend eliotropes imo

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well, its a new concept if you havent played with one before, but elios are easy to learn if you try it for a bit, but it does requires a bit of planning your moves and position on map ahead of time to maximize portals.

Honestly, if it weren't for the rumor(possibly fools gold :( ) that osas are supposedly getting revamped soon, i would class change osa to eliotrope.

Since you're starting again, I would highly recommend eliotropes imo

They definitely look interesting. I may make a baby one and level it up to mid 40's-50's to see if I like the play style before I commit a lvl 199 class change to it. Are they suitable as a solo/duo? I plan on pairing whatever the main class is with an Eni or some support class that I have semi-leveled.

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