Ice Dofus: Guide
In this unbearably long wall of text that nobody's going to read I will try to assist you with obtaining Ice Dofus: a Dofus tied to Frigost Island which gives bonus to all damage. Sure, you could just look at the achievement page and work your way from there, but it's not useful, fun, and you can't read it when you're bored at work. Enjoy.
Table of Content:
About Ice Dofus
List of Required Achievements and Quests
Dofus veterans remember the days where there were only two ways of obtaining Dofus eggs. The first one was to run long and tedious dungeons with aggressive monsters and deep holes inconveniently placed along the road. The second one was to farm certain bosses to the death; either theirs or the player, from boredom. But the joy of finally dropping the precious Turquoise on 180th Dragon Pig soul matches nothing else. Except maybe the disappointment when you discover it's a measly +11 Critical Hits one. Ochre and Dolmanax introduced a new way of getting Dofus through a long quest while offering a fixed bonus.
Ice Dofus however is a horse of a different color. To get it you need to do a series of long quests. Or to be precise a series of achievements obtained by doing long quests.
About Ice Dofus
- Ice Dofus gives 20+ bonus to all damage. I will leave the discussion to players whether the reward for doing all the quests is adequate or not. Keep in mind that individual quests and achievements also offer smaller rewards. After doing the whole series you will easily amass millions of kamas and experience.
- Ice Dofus, just like Dolmanax, is linked to the account. You can trade it between characters on the same account but if you want to use it somewhere else you need to do unlock the achievement again. It cannot be traded, bought, sold, or stolen.
Remember that time when you wanted to craft something but you forgot to prepare all the mats and you missed one of them, much to the annoyance of the crafter? And then when you arrived to the workshop again you realized you're crafting the wrong item? And then when you finally thought you got it right this time you discovered you already had the item crafted but you just want it maged? (True story.)
A thorough preparation is important not only in crafting but even more so in doing Frigost quests. There are couple of things you should do beforehand to make things less frustrating.
Frigost quests require you to do a lot of fighting. Just so it happens certain monsters have a chance of dropping a curse called Lurgi. It distorts your speech a little and forbids from talking to the majority of NPCs. And since quests are given and advanced by talking to NPCs you need to get rid of Lurgi each time you catch it by entering five fights. It quickly gets really annoying. Not to mention bosses can infect you with stronger version of Lurgi called Sarapox which temporarily debuffs wisdom, range, and initiative. Pretty ugly if you ask me. Therefore permanently immunizing yourself to these diseases is a priority. You need the associated quests for the Ice Dofus anyway so you might as well do it at the beginning. The minimum level to start the quest is 120.
Quests needed for the permanent vaccine:
- The vaccine monologues
- Emi's ear
- The illness
- Poor Kiki
- Welcome to Frigost
- first Sustainable Growth quest.
It would be too easy to have all Frigost at your feet from the beginning. That's not the case however; your access to the island is restricted from the start. To unlock every part of the island you need to defeat Frigost dungeons in order: Royal Mastogob and Royal Pingwin, Buck Anear, Obsidemon, Tengu Snowfoux, Korriander, Kolosso, and finally Celestial Bearbarian. Doing so also unlocks the Frigostian Carriers which allows you to move between major locations in a couple of seconds. Chances are you probably have done them already. If not, do them after obtaining the lurgi vaccine. The suggested level to face the last boss, Celestial Bearbarian, is 190 - but feel free to attempt dungeons sooner if you have a good team or feel like having a challenge.
Although Frigost 3 dungeons might seem nigh on impossible, with enough attempts you will learn fight mechanics and mistakes to avoid. If after several attempts you're still not making any progress, change your team composition (remove/add characters, switch classes). Look up videos of fights on YouTube for some inspiration, but keep in mind that some of them might be outdated. For example, final map in Missiz Freezz's Frostforge was changed in one of the updates, making all videos uploaded before it obsolete. Sorting by the upload date (as opposed to by popularity) will help you find newest videos.
Frigost is like Australia: it's huge and everything tries to kill you. Quests demand you to travel from one location to another and places of interests are spread across the whole island. Walking between them takes long time and there are no zaapis and only three zaaps on this damn block of ice. Luckily there are consumable skis that act like recall potions to certain location on Frigost: entrance to Frigost Village, Frigost Carrier, Royal Mastogob Greenhouse, and Royal Pingwin Excavation. To use them you need to complete quest Star Ski and Dutch and be in snowy areas of the first part of Frigost. After completing the quest you can buy skis from ski shop (duh) at [-82,-46] for 50 kamas each. The skis are bound to the character. As they tremendously help with getting around do this quest as soon as possible. You need to unlock Petrified Forest area before - you can do it by defeating Tengu Snowfoux.
Quests needed for the skis:
Achievement Too Cold For Zero requires you to do quests given by Brakmarian or Bontarian supervisors, Oto Mustam and Amayiro respectively. They hand out Frigost-related quests only if your alignment level is at least 1.
Neutral characters can access this quest at Ankama Castle from the NPC in the second room (courtesy of Ala).
Now that you know how to comfortably navigate vast terrain of Frigost here's some free tips that make it even more breezy.
Doing quests for Ice Dofus on one character seems like a tremendous effort. You might think doing them on multiple characters is a challenge of epic proportions. In reality it's only marginally longer, even on eight characters. Yes, on some occasions it will be slower, especially when you need to do quests one character at the time. Picking plants for Sustainable Growth is a notable example; good luck with that. But there are times when you will benefit from extra characters - any quest where you need to kill monsters for drops for example.
To halve walking time use marriage teleportation as often as possible. If the quest requires you to travel between two locations back and forth split your group into two parts, one spouse from pair in each. Walk one half to the destination, teleport back to the starting location, walk second half, teleport back again. Bind spouse window to shortcut for faster access.
Use Alt-Tab or Alt-Esc to quickly cycle through Dofus windows.
Keeping the track of your progress
Many quests call for dropping or collecting multiple items. You can check their amount in your inventory in quest tab. Or you can simply drag them onto your itembar so you can take a look at them without entering any menus.
Drag and drop Quests and Achievements buttons on your grimoire bar for fast access. Or better yet bind them to easily accessible keyboard shortcuts.
List of Required Achievements and Quests
Friboff - Frigost introduction quests
Stop Right There - Frigost access quests
- Antiroyalist - Royal Mastogob
- The Crown Jewels - Royal Pingwin
- The Pirate of Men's Pants - Buck Anear
- Lavomatic - Obsidemon
- It's Cold But It Doesn't Matter - Tengu Snowfoux
- Epic Beard, Man - Korriander
- Up There on the Mountain - Kolosso
- The Frozen Peak - Celestial Bearbarian
Town Hall Crawl - Frigost Town Hall's quests
- Welcome to Frigost
- The Frozen Lake - needed to unlock other town hall quests
- The Survivors of Frigost
- Frigost: An Island Like No Other
- Sustainable Growth - you have to complete either alchemy or agriculture branch
- Bisale Vinlenta branch - alchemy
- Cassiopeia Sant branch - agriculture
- Dungeons and Dragrunts
- A Mine of Information
Winter is Coming - Count Harebourg Castle's main quests
- Snowbound Village Survivors - the remaining quests of Survivors of the Frigost
- The Last Survivors
- Castle in the Snow
- If Only I Could Turn Off Time
- Mind Over Masters - defeat Count's four henchmen in their respective dungeons. Consult topic on Tester's Corner for monsters' descriptions, tips, team composition, and videos (courtesy of Melii).
- Guilty On All Counts - defeat Count Harebourg in his dungeon
Too Cold For Zero - Snowbound Village's main quests
- Snow Business
- Hot 'n' Cold
- All Is Not Frost
- The Ice Dofus - automatically validated upon completing all of the above quests and defeating Count Harebourg once again
All quests related to Frigost are explained in detail on Dofus Wikia. Still, there are some information that might be helpful and are not so obvious and are presented here. Feel free to ask fellow forum members if you're stuck and you can't find the answer.
The above list shows quests in order in which they appear on related achievements. It might be a little confusing to follow, because not all quests are available from the start. As you complete quests, more will become unlocked. But where to start? Where to go next? Fear not! You can use this handy flowchart which shows all quests requirements and dependencies (click to enlarge):
Quests related to dungeons
In some quests (The hunters is one of them) you need to defeat boss monsters. I know what you're thinking but souls don't count. To validate quest you need to reach the specific map found only inside the dungeon.
Multiple quests require you to visit the same dungeon more than once. To save time use the following list to plan your quest order to validate many quests simultaneously (Frigost Access quests are listed first and are in italics):
- Royal Mastogob: Antiroyalist, Hot P.A.N.T.S.
- Royal Pingwin: The Crown Jewels, The Hunters, Fishing in Frozen Waters
- Buck Anear: The Pirate of Men's Pants
- Obsidemon: Lavomatic, Hot P.A.N.T.S., Supply Depot, In Search of Al Ive
- Tengu Snowfoux: It's Cold But It Doesn't Matter
- Korriander: Epic Beard, Man
- Kolosso: Up there On the Mountain, A friend who doesn't have your best interests at heart
- Celestial Bearbarian: The Frozen Peak
- Nileza: Mind Over Masters, Hot 'n' Cold, Saving Gus in Private
- Sylargh: Mind Over Masters, Hot 'n' Cold, Sylargh's Plans
- Klime: Mind Over Masters, Hot 'n' Cold, You Want Smooth Skin?
- Missiz Freezz: Mind Over Masters, Hot 'n' Cold, The Last Map
- Count Harebourg: Guilty on All Counts, All Is Not Frost
Additionally, souling rooms with Revishes in Missiz Freezz's Frostforge will help with quest If Only I Could Turn Off Time, as Revishes can be found only inside the dungeon. (courtesy of Melii)
Quests related to monster drops
In some quests you are required to get special quest items. They can be dropped from certain monsters only if you're doing that particular quest. Usually the drop rate is 100% but sometimes it's limited to one drop per monster per group; no matter how many characters in a group are doing a quest. Some other times quest items don't have guaranteed 100% drop rate - use prospecting equipment and do the challenges to increase your chances. If you have problems locating monsters that drop a particular item you can use Bestiary for assistance. Just make sure to tick the option Display conditional drops at the bottom.
The Survivors of Frigost
It is advisable to do these quests along Sustainable Growth. Many of them overlap - for example Low-Cost Heating and Tyler Rose, Tyler Rose, oh!/Bad Seed both require you to kill Tears of Ouronigride monsters.
You can only talk to NPCs in the Snowbound Village if it's free of Snowfouxes' invasion. If Snowfouxes are present, you have to clear the village. It is advisable to do all three quests from Snowbound Village Survivors line in a quick succession to avoid clearing the village multiple times.
This series of quests is long but pretty straightforward. You talk to NPC, kill monsters from respective area for drops (100% chance of dropping when the quest is active; the number of monsters to kill increases by 5 each quest), collect ten plants from respective area (you don't need profession and the respawn time is about five minutes), and then return to NPC, rinse and repeat.
There are usually three locations of flowers and seeds in each area. You can either do rounds and collect all of them (takes about 20 minutes) or camp one location (takes about one hour).
Sometimes the plants (especially seeds) won't show on the map after five minutes. To see them you need to relog, enter a fight or a challenge, or simply change the map.
If you're doing this quest on more than one character, consider splitting them between flowers and seeds path. This way you can harvest unique plants twice as fast (courtesy of Azn).
Dungeons and Dragrunts
There's no need to run the dungeons again - if you completed them before Lou Bricante will validate the quest.
A Mine of Information
In this case yes, you need to run Sakai Mine again. There's no quest associated with it so the game cannot know whether you finished it before or not.
Any corrections and suggestions are welcome.
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Edited by del Monte, 25 July 2013 - 10:02 AM.