Well, it does say "Triggered : removes Frozen state" in the bewitchments, so that seems intentional. It's just an annoying anachronism that this state is not removed when the Inuit dies. And sometimes it fully glitches and never ends until the char relogs.
2.5.0 changelog is now on the OF
#141
Posted 20 December 2011 - 06:26 AM

200 orange dot ᔖ 200 range barbie ᔖ 200 lady fuca ᔖ 200 girly clown ᔖ 19x fuzzy kitty
Zenith Translation Team
#142
Posted 20 December 2011 - 11:33 AM
Ala, on 20 December 2011 - 06:26 AM, said:
Well, it does say "Triggered : removes Frozen state" in the bewitchments, so that seems intentional. It's just an annoying anachronism that this state is not removed when the Inuit dies. And sometimes it fully glitches and never ends until the char relogs.
Damn, did they still not fix this. Sooo annoying.
#143
Posted 20 December 2011 - 12:23 PM
silly me, I didnt even try to relog. Played quite a few fight with a char logged in frozen state.
#144
Posted 20 December 2011 - 01:44 PM
They need to sort out chat colours too, the regular colours suck so bad for colour blindness and the constant reverting to default is highly annoying.
- Inactive phase due to university, should be back before you know it!
#145
Posted 20 December 2011 - 02:50 PM
Ala, on 20 December 2011 - 06:26 AM, said:
Well, it does say "Triggered : removes Frozen state" in the bewitchments, so that seems intentional. It's just an annoying anachronism that this state is not removed when the Inuit dies. And sometimes it fully glitches and never ends until the char relogs.
Yeah i meant the bug of it never ending.

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