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Before you dive in oysters and chocolate, let's briefly review the year 2016. Tot also takes the opportunity to give you a brief overview of 2017. In short, because all the details will be given to you in Gamakna! Good evening everyone, I hope you are well and that you are already planning to enjoy the end of the year. First of all, I would like to apologize for one thing: we promised you more communication and exchanges and I know that in recent months we have not fulfilled our commitments. The reasons are as many as the projects we have to manage, but in reality there is no excuse to have. So I'm sorry about our lack of feedback on some topics and I hope to catch up with this "intermediate" topic. It is not a true "letter to the community", but it will look a bit like it, from a distance, in the mind. I promised you something great at the end of the year to replace this famous letter to the community, and I am sorry to say that this will not happen until early January. But wait is worth the candle because it is unheard of for a studio ... Well, ok, I may add a little to put pressure on the team, but for us it's still one of the major subjects of 2017 and I will talk about it in more detail a few lines below. To close this little introduction, know that I will also take the opportunity to make a point with you on the premise of what 2017 will be in terms of content for different games. I want to make it clear that the lines are drawn but nothing is fixed. So here is the opportunity to gather your informed opinions (do not hesitate to leave us comments). GAMAKNA: The interactive magazine As I told you a while ago, we've been working a new way to communicate with you, more pro, more efficient, more complete, more regular, more full of things. It bothers me deeply because I wanted it to be Ankama's "Christmas present" to Ankamians, but the project is so big we're going to be late. The idea is to make a virtual magazine bimonthly decorated with a few exclusive series. We have invested in a rather incredible solution that will allow us to present our concepts and productions in the form of texts, visuals and videos. The images can be fixed, animated, interactive... We have a lot of possibilities. On the other hand, we just do it, we test the project so do not expect to have all this in the first issue. But gradually, we will try things. Until even maybe place small games in it. The whole will therefore be as playful as instructive and available as well on computers as on mobiles and tablets. You will discover below some visuals of the work in progress but in general, imagine the Dofus Mag which comes back to life, free and full of information about all the projects of Ankama. As I wrote above, a few exclusive series will highlight the news. For example, we are already planning a special one for Krosmoz E-sport and another on Krosmaga. The advantage of this project is that it fits our relationship with you and that it excites (in the right way) everyone in-house. KROSMOZ 2017: Our thoughts E-sports / Ouginak class / Level 200+ / Server merging / ... As every year, we have a global theme for all games related to the Krosmoz universe. The year 2017 will be based on the "Brotherhood of the Forgotten" in relation to season 3 of the WAKFU series. Whether it is Dofus, Wakfu, Krosmaster or Krosmaga, we are going to have updates that speak of this group of characters that has been raging for centuries in the universe of Krosmoz. The other more "functional" theme that we will develop is that of E-sport. It's been a while since you've been talking about it and we're going to do everything we can to develop that part as it should. We will give you details very soon on all this. DOFUS 3 Thread regarding Dofus 3. (New Dofus 3 artwork) We announced to you that the video of the conference on Dofus 3 would be available... I regret to announce that our friends of the TGS can not provide it to us (I fear that the reason is "we forgot to record", so the subject is avoided). But it does not matter, we'll do another :). Concerning this project, I would like to share with you the development and the decisions that we will take. With a little distance and following the first exchanges with you, we decided to use Unity as main technology rather than HTML5 as with Dofus Touch. This will lead us to a longer production, but will allow us much more graphic flexibility. You will have access to the video presentation of the project in the 1st issue of the Gamakna and a dedicated forum will open its doors in the stride to start sharing our tracks with you. KROSMAGA The last one of the studio is like a charm. The baby is well arrived, the dads and the moms are tired but happy. While the game is in beta, you are already more than 40,000 to have tested it and, quite crazy thing, we turn to 15,000 distinct players not day. We take the opportunity to announce that the very first official tournament will be born in January! The game will be released in official version in the first quarter of 2017 on mobiles with its arena system and its first dungeon. I also take advantage of it to thank all alpha and beta testers (except those who roll me on without shame). WAKFUNDING and WAKFU Season 3 Thank you once again for your tremendous support during the Wakfunding. The series is progressing well and we are at 6-7 episodes produced. Maybe I miss a step back, but in terms of animation series, I think we have here our most impressive work. It's beautiful, it's beautiful and beautiful! Even if the writer (me) has not written any stuff for it, at least you will have beautiful pictures to put you under your eye ^^. Good news, we got the agreement of our partners to present the first episodes in preview on some events. And this will be done in January / February for the lucky ones. The series has taken a decidedly more adolescent-adult turn, I hope you like it. In any case, we look forward to your feedback. And personally, I can not wait to see our torturers-critics-background understand that "everything was planned". PRINCESS DRAGON: The top secret project we won't say much about Well... I'm not telling you anything, I'm just showing you a little visual. It is a film project that we develop "underwater" with JJ, my pooch pooch. After the non-success of the film DOFUS - Book I: Julith, we launched a pre-production on another feature. History to forget depression, misunderstanding, sons of criticism... Finally story to change ideas. The project is definitely for children with the idea of going through the classic channels of production (understand: "lower our standards because we took pride on the first film" :)). It's a story we've been developing for a few months, and I'd like to talk to you a lot, but JJ does not want me to show you more than one image. He doesn't mess with people. We won the right to present the concept to the Cartoon Movie in March and we will tell you more based on the returns. If you're interested, obviously. Bah, at least in the meantime it will make you a beautiful wallpaper: Meetups: Another very important point of next year is our willingness to meet you to do stuff. We have somewhat calmed the salons in the last two years, but with the idea of organizing more competitive events we will resume our tours. We are selecting a series of events, if you have any in mind, do not hesitate to let us know. Final words: I suggest you continue the discussion with me on the forum to answer your questions. It's time to enjoy it, I have a week of holidays and I risk getting bored. In any case, I wish you all a very good holiday season. Krosmozment, Tot Click here or scroll down to read further.
Hi everyone! I am happy to finally get to stop by these forums and share a big hi with everyone here. :wub: As I am also the International Community Manager for EN and NA (Remington and Nox), I wish to add my support, joining up with Picaro and Renommus' previous posts to help you cover even more of the world as I am located in North America! I have been a follower of WAKFU since Closed Beta, which gave me the chance to see it grow and watch the players interact with each other for several years now, and I must say that it has been quite an adventure, which is all thanks to all of you and I can't wait to see what this year will have in store for all of us. So do not hesitate to drop me a message if you wish to be in touch with me or if you have any questions! See you soon! ~ Sabi ~
Well, well, well... It's about time I reared my face over here on ImpsVillage. For those not familiar with my presence on the official Wakfu forums and Steam, I'm the International Community Manager for the EN community (and in particular, Remington and Nox). I wanted to just introduce myself, say hello and let you folks know that I'm here if you need anything! I'm a big fan of Wakfu and I play an Ecaflip. You'll eventually notice that I have a hunger for chocolate that can never be quelled. I also have a soft spot for Bow Meows (you'll see that I mention them an awful lot.) Aside from that, I'm really interested in user-generated (Wakfu) content: videos, pictures, art, screenshots, livestreams - I want to see them all. I also want to help exposure all this 'art' to other players, keep that passion-flame burnin' bright. So show me, I'd love to see it! That's all from me, for now. If you want to ask me any questions (Wakfu-related or not), then go ahead! - Picaro
del Monte posted a topic in Ankama AnnouncementsIt's not really news (more like olds, since it happened last month), but I haven't seen any mention of it on Imps. Anyway, at the beginning of October 2013 Ankama Games appointed Olivier Comte as its new Chief Operating Officer (COO) and Managing Director. He previously was at Atari and Namco Bandai Games; in both as a Vice President and Head of Sales/Marketing. He was also a Product Manager at L'Oreal (world's largest cosmetics company). press release Linkdin account his pic Oh, and also, in September 2013 Ankama opened a new office in Montreal, Canada. The Canadian team seems to be working on a new, separate project called Abraca.
So before I begin my tirade I’m not sure if everyone has read where my Eni was “broken into”. If not please read this thread. http://impsvillage.com/forums/topic/138760-changing-passwords/page-2 It’s since transpired that it was likely my lack of knowledge into photo sharing that enabled someone to access both my real life ID and my username. On the day this all happened I sent a ticket enclosing all the relevant evidence, my ID, screens of the hacker etc, everything that Ankama would need to say “Alrighty Xen, glad you got your account back, we’ll leave a little note on your file to say that this ID can no longer be used when recovering your account, have a nice day.” – Note that this is possible if my experience with moderating other MMO’s is anything to go by. So yesterday, I decided to log onto the Eni again, which I did. No p2p, damn. So I attempt to p2p him with my card (I disabled paypal just in case) but it tells me that all payment methods are blocked on this account. Fair enough, something to do with the tickets I guess. So I go into support and check and my ticket hasn’t been answered, almost a month later. Which is fair enough as well I guess, except it’s not. We’re almost a month in before I had a huge security breach on my account, which wouldn’t be so bad if the perpetrator didn’t use my real life ID to access my account. They’ve barred all payment methods without so much as a glimmer of a response to update me as to what is going on, and no doubt in the next few weeks I’ll receive some ridiculous cut and paste shit from Sato saying “Clear your cache bro”. Honestly, it’s about time that the internet/computer/gaming industry where held to standard like the rest of the customer service industry. I’m talking about SLA’s (service letting agreements) KPI’s (Key performance indicators) and the like that guarantee’s us, the consumers, a particular standard of service that we should expect from these companies who are happy to absorb our money but offer no comfort or assurances that they appreciate the money we give them. Pull the finger out support. This isn’t just for me I express my dissatisfaction at their abmissal level of service, it’s for everyone who has had to wait weeks for a response. “Calm the fuck down bro, they’re busy”. Well you know what other companies do when they get busy? They hire more staff, they outsource it, they contract it out to balance the work load. It’s just not good enough. /rant.