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About ElMatematico

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  1. Before someone asks, elio's and xelor's changes are that unbewitching is applied before damage in their respective unbewitching spells.
  2. Google translate always does that.
  3. Class hat nerf incoming.
  4. Any confirmation on how the new stats work? If I have -10% resistances from a distance, are those substracted from my normal resistances or are they applied as an increase in final damage? And the damage modifiers, are they final damage? It seems a bit op if they are, since the equivalent in power would be too underwhelming.
  5. Wow, xelors nerfed to the ground without any prior notice. Both in changes to general mechanics and in particular spells.
  6. But the whole Noah's arc theme was already taken by Otomai. He put every species in his arc, it's just that most killed each other and only the most dangerous reached the island to finally settle down. And that's why he asks you for souls instead, since he failed before.
  7. I think inactive is like with deleted characters, that can be recovered via ogrines.
  8. Just +15 heals. Class items don't affect base damage/heals of spells.
  9. It means the mp loss from that spell can't be unbewitched. Jeuxonline has all the ouginaks spells at level 6.
  10. It was nerfed, the trasnslation is automatic so it didn't pick the correct name.
  11. Yes, because making casual PvM more annoying is just what the game needs. I would have also liked a reason for the random sadida nerf. I'm guessing feca's nerf is because of the new emerald dofus, and because tackling is annoying in general.
  12. Emerald and Abyssal will have a good synergy. Ochre and Vulbis would too, but their condition is easy to counter. For Kaliptus, at least they should change it so that the stats are maxed and you can't get more than 1 per character, mostly because they can't be destroyed and keep piling up. Now, if I could make a suggestion, it'd be nice if the conditions for Ochre was changed to: If you have 2 or more AP left at the end of your turn, get 1 AP next turn. It gives more control to the player, and you don't just get something from nothing either.
  13. This doesn't sound that bad of a nerf, except for the tofu swapping, that was ridiculous anyway. It could be nice if it was limited to 2-3 times per turn, but that's incompatible with how they manage shared cooldowns. Fossil reducing damage instead of giving HP is great, unless the reduction is too low (like 10% reduction). This is also an indirect nerf to sacrifical healing or whatever it was called in english, but still reasonable. Global cooldown on wyrm's healing also means that it's single target, no more healing 2-3 targets with a single dragon. Punch of the Crakler getting more range is also good, it was hard to use properly because you had to be so close. The spells that will have global cooldown are the ones that only you can use when controlling summons. The no-los of chance enis was interesting, sad to see them becoming less unique. Air lifesteal on the other hand, gives something extra to agi enis. They should give the effect of raising heals over allies to some other secondary healer to give it some edge. Like Foggernauts.
  14. It will be a separate server/game, but the intention of doing this is testing stuff for Dofus, Wakfu or dofus 3. The problem with this approach: 1. Using resources to test random stuff Tot wants instead of focusing on the actual game. Their goal also isn't to make dofus better, but to find a way to merge it into some cross platform game together with wakfu and dofus 3. 2. Can't really test what's intended. Lets say they open this server and it becomes really popular even after the initial fad. That still doesn't mean dofus players will welcome the changes, it just means they created a cool concept that is in essence a different game. 3. Tot is treating the playerbase as test subjects for his personal whims.
  15. Then what did he talk about then? Pokémon? You choose your starter spells and then go on a quest to catch them all and form your ideal party. The only recognizable words he said are "Xelors", "AP" and "Dofus", he couldn't even use an existing spell to use as an example in the 10-stage system.