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masik233

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About masik233

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    Dark Miner
  1. Any of the 4 %damage buffs of shields apply in the same way as %final damage (Cloudy, Vulbis Dofus etc). Your fix damage and criticial damage is multiplied as well, such as anything that affects your final damage output. That being said, you'll have a slightly higher damage boost than the simple sum of the %buffs if you have different types of these %damage buffs since they multiply each other (for example %final damage and %range damage). Several buffs of the same type, let's say Cloudy + Vulbis, add themselves simply for 30% in total. If you add to that a shield with let's say 15% ranged damage and are hitting on range, the hit would be multiplied by 130% (Cloudy/Vulbis) * 115% (shield) = 149.5%.
  2. Viable 300-combos are very limited and notably advantageous for MP-rape + range damage (Cra/Enu teams :3), you'll have a harder time for anything else. Here is a list of idols that I used for the score 300 achievements with Rogue: Muta Ougaa Nekineko Great Yosh (or the little ones) Dakid Aroumb Ultram Proxima Great Oaf (or the little ones) Some that I used but very occasionally Great Hulhu (or the little ones) Great Pikmi (or the little ones) Great Dynamo (or the little ones) MInor Dagob / Minor Behelit You can try for yourself on that site for instance https://dofusidols.info/#page=displayCombination
  3. Oh so you made it in the end! gg xd
  4. Considering the most common types of nerfs (MP reduction, range reduction, linear restrictions, cooldown on mobility spells), Cras in PvM are godtier now. Saw the same thing for Vortex first try. Let's see when players will re-demand difficulty <.<
  5. Indeed, just that they take idols as a dumb excuse for w/e reason to not introduce that. In no way are idols a replacement for the difficulty. It's constraints like MP or damage typically which is the same thing for each dungeon. On top, they are not even balanced for high scores (Cra/Enu top, close range trash). The crucial thing is that the mechanics get partially destroyed if the update takes place as planned. No mechanics = dungeons get increasingly identical (by the way exactly what I wanted to demonstrate mainly with the video: nothing particular to take care of, the fights resemble almost standard rooms). Also, idols don't provide any benefit for endgame dungeons except the drop which is obsolete with the achievement reward system. It's extremely rare that they are indeed used with the intention to have more challenge, which is logical since the practical interest behind it doesn't exist - Completely different story with difficulty levels which provide a different intensity of rewards, etc.
  6. Random note This mob has two damage spells, both only linear. The first one has 5 range and attracts the monster into CC of its target (like the spell of Masqs). The other spell apparently had 3 range. The monster will thus do the following: approaching itself until it's on 5 range linear to a target, then attracting itself towards it, and finally casting the second spell. This nerf is literally useless since the monster will always cast the attraction spell first anyway, which makes no difference whether the second spell has 1, 2, 3 or 4 range (except for random cases when a trap is exactly 3 range linear to the attraction target, etc). I hope there's at least some reflection behind the nerfs (because when reading this you'd think they throw dices).
  7. "Autowin" doesn't have any particular meaning but is just randomly thrown in for more clickbaity titles. If a fight is done in any too abusive way, it's normally nerfed by Ankama. You should at least have a small idea.
  • Recent Status Updates

    • stannyboy

      You know nothing
      · 0 replies
    • Antranix  »  Coopers

      Hi.
      Sorry for this translation, my language is Spanish.
      I want to congratulate you for the web that you have created developed to create sets for Dofus.
      I am an application developer for Android and I want to make an application of your website, it will be an application of the mobile version of your site, in the tests I have done, it fits very well to this platform. If you give me the authorization to do this, I would send the application to you first and if I get the okay, I could post it on the Plat Store because I have a space there. Here you can see the applications that I have done so far.
      Https://play.google.com/store/apps/dev?id=6393883331606136122
      I await an answer to the email anlid@live.com
      -------------------
      Salut.
      Désolé pour cette traduction, ma langue est l'espagnol.
      Je vous félicite sur le web que vous avez créé développé pour créer des ensembles pour Dofus.
      Je suis développeur d'applications Android et je veux faire une application sur votre site, sera une application de la version mobile de votre site, dans les tests que je l'ai fait, est bien adapté à cette plate-forme. Si vous me donnez la permission de le faire, vous envoyer la demande à vous d'abord et si je reçois le feu vert, le pourrait publier dans Plat magasin parce que j'ai un espace là. ici vous pouvez voir les applications que je l'ai fait jusqu'à présent.
      https://play.google.com/store/apps/dev?id=6393883331606136122
      Je me attends une réponse au courrier électronique anlid@live.com
      · 0 replies
    • Hyun-Ae  »  Urmom

      let me join ur guild pls boss
      · 0 replies