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About anthonyclark

  • Rank
    Gobball Warchief

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  • Gender
  • Location
    The Republic of Texas
  • Interests
    Perfecting the art of manliness

Dofus Details

  • Dofus Server
    Oto Mustam
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  • Dofus IGNs
    Anthonyclark; Bryantclark

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630 profile views
  1. For those trying to log Ilyzelle, it really depends on the time you try, if you live in the states and can get on when its night time in france, you should be fine, I can only get on around 7~ cst and I'm free2play and manage to get on without waiting 4/5 times.
  2. Shouldn't have a problem getting on Ilyaelle, I manage to and I'm free2play. Subscribed players should have a much easier time than me and I've only had to wait for a spot once although it also depends on when you try, I think I'm able to get on cause its night time in France when I do.
  3. This is probably gonna sound weird but I'm not a big fan of the December update, it took me years (literally started playing in 09 and just got to max on my main a year or two ago) to get to 200 and now there telling me I have to do the thing I hate, leveling, to unlock the MAX potential of my class... I like the idea of spell variations, just don't care for the idea of leveling to get it... I hate the grind more than anything in the world. Granted, its easier with idols but still a chore that I don't associate with the casual way I approach the game. Once I got to level 200 (mind you this was before they halved the experience from 199-200) I felt like I had finally finished the game, I could do whatever I wanted and didn't have to worry about not being high enough to do X and Y. Now... I just don't know. I feel like people are going to be running around now with these neat tricks they can do and all I'll be able to say is "gee, I haven't leveled enough to get that", post 199 all over again. long story short, I don't wuna level anymore. I spent 8 years leveling and I don't wuna spend another hour doing it again, I have other accounts that are pretty much stuck in time cause there at the same levels they were when I reached the max level for my main. I dunno, it might just be my time to leave the game.
  4. Thanks! I managed to make a couple characters on the server, if the EN community ever gets organized let me know, I won't be able to play till the weekend. IGN: Bryant; Tex
  5. Ilyzaelle if I could ever get on, lol, full =P
  6. Pretty excited about the mad dash to get the names people want when the mono-server opens up. I have 4 names I want to lock down.

  7. To be fair, why would anyone continue to walk to dungeons when you could save time and teleport, that just made sense to implement, where as with this suggestion, it doesn't really accomplish anything that can't or isn't already being done which is paying attention to the achievement your doing. When I'm committed to accomplishing an achievement I just made a point to do it like everything else in life. I know this is guna sound like a "duh" answer but I feel like it needs to be said, 'just don't forget', hell, people fail challenges and they have a reminder, what does that tell you?
  8. How about that single account server?

  9. Holler at me in game. I've completed the quest dungeon before with two others. It's not too difficult once you get the hang of things.
  10. @Bob-skittle Well... I have to admit there is a lot of truth to what you just said, casual gamers like myself just need to commit more time to gearing our players to run end game content. Until the next update that is.
  11. It's definitely a balance and hopefully we can find it cause I don't think we have yet.
  12. Whoops, lol, I shouldn't reply and work at the same time but I stand by what I said. The developers agree as well. What you call casual isn't what the majority of the community calls casual cause again, I highly doubt we would be here if it was. I agree the game has become less demanding but to what degree of less demanding? To the point where casual gamers can compete without consistently, and in same cases religiously, committing hours upon hours to a daily/weekly gaming schedule? Ain't no casual gamer got time for that.
  13. @Bob-skittle Yeah, you definitely don't get it. First off, its a game. Second off, I'm in no way saying you shouldn't have to invest time and energy into something to be good at it, i'm arguing that the current state of the games end-game requires too much of casual gamers. I'm done talking with you, your obviously incapable of understanding and discussing how someone wouldn't and can't invest the same kind of devotion to casually enjoy all a game has to offer and won't be pursueded otherwise so as far as i'm concerned you and I are done here.
  14. @Bob-skittle With all do respect man, you have no idea how hard it was for me to get the gear I have, I had to save for awhile to get this stuff from dungeons I couldn't run and you're telling me I have to go farther if I'm serious about running end-game stuff. Are you serious? My gear is the best I can do without investing serious time and energy into the game, I have other things to do besides grind for kamas and buy gear to run end game dungeons, I can't make that kibd of investment is a game and there are a lot of people like me who can't but maybe you can't understand that.
  15. @Bob-skittle I'm starting to see what your talking about and I agree with you to a point. There are a lot of 200 running around who don't know come here from sic'em. I run into them all the time in Kolosseum however, that doesn't mean that there isn't a impressive amount of competent level 200 players, like myself and my friends, most of which have been playing the same class since before 2.0, who still find end-game content such a big investment of time and resources that we just don't have or come up short. Unlike my friends who had their pals with multiple accounts to assist them in completing it, I sit here having done none of it and the one time I came close was because I was also with a pal who had multiple accounts. I'm not disagreeing with anyone who says that end-game content should be difficult and require skill to complete, but I've yet to be convinced that the current dungeon set up is so open and inclusive that some relatively well coordinated friends and maybe a random just don't know what there doing and need to "git good", I've managed to run all frig 1 & 2 dungeons with random groups. Why isn't this the case with frig 3 and other dungeons? Look up my character page on the website, my character name is Anthonyclark.