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About Horxy

  • Rank
    Dragon Pig
  • Birthday 09/16/92

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  • Dofus IGNs
    Horxy, Karoe, Abela, Seemyool

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  1. You can't use elio to stand on that one tile at kralove entrance? If so - it is a help. Go back to Rushu bois and spam there.
  2. Hey, we will try to open Kralove soon. I hope 3 weeks is enough to get missing arches. Friday 3th Feb 9PM dofus time I will try to gather people during this time to make this a fast one. Pm me in game or leave a message here which tiles you can cover. ([-55,11] Dark Jungle) female Sadida = female Enutrof = Gio-XX alt female Pandawa = Fireklin (Tauriel-cro) female Osamodas = female Xelor = Zanzior (Xe-gnar) female Cra = Horxy (Noke) male Sram = Fireklin (Balkan-Pride) male Iop = Archaniol and Canay and Gio-XX (Gio) male Ecaflip = Watz male Sacrier = Mystic-Water male Eniripsa = Zanzior (Rasmus) male Feca = Zanzior ([-52,15] Tree Keeholo) female Sadida = Nasyna female Enutrof = female Pandawa = female Osamodas = female Xelor = female Cra = male Sram = Wis-Khalifa male Iop = Horxy and Fireklin male Ecaflip = Akuu male Sacrier = male Eniripsa = Fireklin (Fireklin-eni) and Wis-Khalifa alt male Feca = ([-56,4] Grass Plains) male Sadida = male Enutrof = Horxy (Horksy) male Pandawa = Horxy (Seemyool) and Wis-Khalifa alt male Osamodas = male Xelor = Fireklin (Neo-shiro) male Cra = Gio-XX female Sram = Gio-XX (Gionescence) female Iop = Mystic-Water alt female Ecaflip = female Sacrier = female Eniripsa = Archaniol (Fenomenalna-Eni) female Feca = Tawa ([-49,9] Coral Beach) male Sadida = male Enutrof = Mystic-Water alt male Pandawa = Archaniol (Kasani) and Gio-XX (Gio-pooh) male Osamodas = male Xelor = male Cra = Fireklin (Demotrick) female Sram = female Iop = female Ecaflip = female Sacrier = female Eniripsa = Horxy (Abela) female Feca =
  3. thanks
  4. bump, I made 13 sets if somebody needs, lets go (now)
  5. yay edit: looks like it adds top resist in pvm [21:26] (Fight) Mecanofoux casts Backfire. [21:26] (Fight) Horxy: -0 HP. [21:26] (Fight) Horxy has dodged the loss of 4 MP.
  6. Are you on Rosal?
  7. Some of my friends are still missing that quest, so we will try to open it again: Thursday 5th January 9PM dofus time I'm not sure if list is correct cause I've seen something about neutral with emotes Chars we miss: - 1 Character which name starts with the letter N = Noke - 1 Character which name starts with the letter O = Oczojebna - 1 Character which name starts with the letter W = Woeful - 1 Character which name starts with the letter E = Enimotylek - 1 Character which name starts with the letter L = Legalna-Brunetka - 1 Character wearing the Wicked Protector = Syriusz-PL - 1 Character of Brakmarien Alignement with his wings up = Horxy - 1 Character that has 1-50 Wisdom = - 1 Character that has 51-100 Wisdom = - 1 Character that has 101-200 Wisdom = - 1 Character that has more than +200 Wisdom = - 5 Character in possession of 1 Kwismas Gift = Karoe, Abela, Horksy - 4 Random people = Archaniol, Kasani, Fenomenalna-Eni, Fenomenalny-Elio - 1 Character in possession of Gold? = - 1 Character in possession of Mywwh = - 1 Character in possession of Fwankincense = Substitutes (not sure if will be on): Fives - Can do Brak wings, all Wisdoms, kwismas gifts.
  8. I was stuck earlier at "The Costs of Fate" at this step (it also requires 4 dofuses to click)
  9. How do I pass Forest Dragon -> "Enter the light" step? Can't click on light. Ok. If something doesn't work just wear 4 Dofuses...
  10. @SamTheKing Subscription rewards changes now every 3 months: http://www.dofus.com/en/mmorpg/news/announcements/600651-new-subscription-packs-kwismas To buy livin items you have to check https://secure.dofus.com/en/shop/377-living-object until they are here again
  11. [13:10] Nasyna has unlocked the achievement [Turquoise Blue].
  12. I've won this fight 5 times in row, so you should be fine if you read and follow this tutorial. I don't know how Amos died 1000 times on this, and why @Monology says it's harder than random Bolgrot. About fight It looks like tower defence game or Plants Vs Zombies. You have to protect globes for 35 turns. Then you can cast a spell that ends fight. You lose if all your globes die. You can't summon turrets if corresponding protector dies. Spells Cyanoph and Wruckus hit around them linear in all directions + Our main damage. Hits 6 when it's summoned, 8 dmg on 2nd turn and 10 till end of fight. The most important summon in fight. It adds 1AP. I ended each fight with around 12-14AP. I recommend summoning it when you can, until you have at least 10AP. Block. Cannot be dodged. Useful to manipulate enemy movement. Explodes when enemy hits it. Deals 10 damage around (it says 9 but I believe it was 10). Hits very low, -1mp might seem useful, but I only had a few of them. Just put it if other turrets are on cooldown. It buffs turret for 2 turns, then the turret dies. I used it mostly on Verdekelp (block - buffs it's hp to 200) and Norie (explosive - buff dmg to 30). As soon as you get 6 or 7AP you can start using this on enemies. It deals 30 dmg, power debuff doesn't really matter. Reduces cooldown on everything. Useful when you get over 10AP. Kills Furye. I never used it. Get AP from Kelp. Enemies and tips Crow - it pushes back summon by 1 cell when it hits. Gobball - hits line of 2 cells, the target and 1 behind it. Prespic - kills one summon. Make sure it is explosive one, because it dies anyway when it gets hit. It's good if you could buff it (so will deal 30 dmg around). Also use dmg spell on Prespic (Weaken). Chafer - got 200 hp. Deals 40 dmg around 2 cells + itself. You need to tank him with blocks for 5 turns and he will kill himself. Furye - enters to fight after 30 turns. Can kill 2 summons per turn. You need to survive 5 turns. First 4-6 turns They are always the same, only spawning spots for enemies will be different. Put Cyanoph in line with Crow. Keep 1 cell distance between him and globes. Put Kelp behind it. Summon block. You can manipulate enemy line because he always go in front of block if he can reach it. If he is too far, just try him to move 2-3 cells to right instead of down. Summon next Cyanoph. I'm focusing on these 2 lines and I will use blocks to navigate enemies here. Another block. Gobbal moves only 1 cell because it will get locked. Crow moves in front of summon to hit it - because gob blocked other way. Both of them moved only 1 cell closer to you and are lined up with turrets. Kelp now. You got 6AP now. After 7 you can start using Weaken (dmg spell). I'd focus on these summons until Prespic comes. Then do also explosive summon. Bonus Blocked Prespic with other enemies and it will skip turn :^)
  13. I use this http://dofp.la/j0Fy5/ I prefer 11/6 and more stats/crits.
  14. i'm blue da ba dee da ba daa, do'diduda didodo da'dadidado