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      Include a selling / offering price   06/11/17

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Snarkles

Members
  • Content count

    717
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Community Reputation

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About Snarkles

  • Rank
    Great Coralator
  • Birthday June 5

Contact Methods

  • ICQ
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Profile Information

  • Gender
    Male
  • Location
    LA, California

Dofus Details

  • Dofus Server
    Rosal
  • Dofus Class
    Sacrier
  • Alignment
    Neutral
  • Dofus IGNs
    Snark-Hunter; Tragicomoedi; Giovanni; Miisha; Lettucia; Mawile; Pirotase; Black-Mage

Recent Profile Visitors

1380 profile views
  1. Hello, Echo! Heaven Knights has waited for the server merge to resume active recruitment! I am HK's leader and veteran guide, and I wish everyone the best in this momentous change! HK was Rosal's oldest and longest active guild, and we have a history and reputation of helpful and friendly members. We are primarily English-speaking, but our members have always been from all over the globe. I'm happy to say we've always had a wide variety of both personalities and players, pvmers and pvpers, etc. What I want with this server merge is for HK to continue to be a rock, for people to make long-term friends and connections, just as it's been for over a decade now, but even moreso with this upheaval in social infrastructure. :P When I ask my members now and then what they think of the guild, something I invariably get (after they're done making stupid jokes) is that HK has been a home away from home or a family for them. Now is that cheesy? Just a bit, yes, but I'll also say that it's been the case for me ever since I joined many years ago. But don't take my word for it! See what others have said about HK: "Is this for that Doofus thing?" -Snark's mother "They're probably not Nazis." -Wall Street Journal "HK is Smashing." -Casino-Royal So PM myself (Snark-Hunter), a Recruiting Officer or any member to ask questions or join! You can also visit us on our discord at: https://discord.gg/jR9Fsut There isn't a hard level requirement, but I encourage people to be over level 100 when joining so that they can do more stuff with the mostly high level existing members.
  2. Ah.. my little guildies grow up so fast. *tears up* (I do want to echo what Spacetech said though!)
  3. Hey slow-nub, long time no see. :D
  4. ..Please just make two different classes, I don't care how strong sacs are or aren't, I just want something that isn't a game design abomination, and is true to what the class is about. *cries*
  5. This is how you know you've made it.
  6. If all goes well, I'll be streaming the Dofus Cup tomorrow when it begins. ^^ see you there~ https://www.twitch.tv/snarklesparkles
  7. You guys ruined it, we almost made it to two years! :snarkface:
  8. Shut your dirty mouth.
  9. Then I guess... they could always transfer, if that's something they want to take advantage of? That's why many people went to rushu in the first place.
  10. *laughing at the scrubs who assume real-world copper is the same as what they call "copper" in the world of the twelve*
  11. Tooooootal garbage. Given the outcry they really should have aborted this abomination, but i guess they're too proud to admit they wasted so many dev hours for this result,or something . I stayed away from dofus the past week,mainly out of necessity, but i don't really know what the point of playing this weekend is, when they're just going to delete my character anyway.
  12. Yeah I did too for a moment. That said.. I played around for a bit. Lots of little extra effects, damage is both too high and too low.. there are glaring problems like.. not being able to steal enough hp, but at the same time, you have a healing spell.. which is just anti-sacrier and stupid. With having more range, you could just give those spells hp steal, and not have a self-healing spell, for instance. edit: I'm just going to take a break from testing and this bullshit, wait until they fix some of the spells, and play pokemon in the meantime. >: I
  13. No, sacs are just bugged on beta. I had to log a different account, change the character to a sacrier, in order to test out the spells. :P
  14. Upside: I look great as an Osa.
  15. It's hard to test when you don't have any spells points, so yeah.. You know, what with map manipulation spells like assault, transposition, attraction, and that new bling like attack all dealing damage to targets, sacs are worse off than before at endgame. Addressing endgame dungeons which have trigger effects and punishing melee attacks was the entire point of this stupid revamp (because otherwise sacs were amazing) and I feel this is backwards if not as bad. On top of that, it's just worse before endgame too, as you can't take on mobs like you used to. :( So altogether, if you set aside that this doesn't feel like a sac anymore, it's just a worse class.